My guess is the model has changed(or remapped) since the texture was made, so it's looking for it's textures in a different spot than when the Sphax textures were made.MoonWolfHunter wrote: ↑12 Oct 2022, 17:39Does anyone know why this happens. https://mega.nz/file/oaxURaAB#JcwM2twa4 ... YgoMZ6EcVM
Search found 187 matches
Re: [512x - 32x] Mekanism [MC1.5 - 1.12 & 1.15 - 1.16]
Re: ATM6 Sky Pack and/or Resourceful Bees
Well I'll save HanFox some time for now. Please provide a link to the mod pack you're talking about according to the Rules.
(No this isn't a sign I'll do it, I don't play the modpack, no reason to)
(No this isn't a sign I'll do it, I don't play the modpack, no reason to)
[128x - 32x] Ranged Pumps [MC1.16, 1.18 - 1.20]
Ranged Pumps Adds a pump that pumps liquids in a range. CurseForge Downloads for MC1.20 By PlatinumPunch 128x 64x 32x for MC1.19 128x 64x 32x for MC1.18 128x 64x 32x for MC1.16 128x 64x 32x Preview https://i.postimg.cc/7LcKFskT/l1-Gu2s-T-Imgur.png Changelog 11/1/2024: Added version 1.20 10/9/2022: ...
Re: [512x - 16x] Realistic Torches [MC1.9.4, 1.11, 1.12, 1.16]
Well I am stumped. Ironcraft have done some fixes. I have done some fixes, and unfortunately they have been futile. Unless Eski comes back I am afraid 1.16 may not be fully supported with BDCraft :-( My apologies. What version are we talking here? I just tried the latest version but hmm...looks lik...
Re: [512x - 16x] Realistic Torches [MC1.9.4, 1.11, 1.12, 1.16]
The game will tell you why a model failed to load in the client log. You don't need to guess so much. As for the "minecraft:" part of paths that's tells the game relative to /assets/ where to look. So any "minecraft:" = /assets/minecraft/textures/ (or for "randommod:" ...
Re: [512x - 16x] Realistic Torches [MC1.9.4, MC1.11.2]
Hello sorry for this so late on but I am having issues with the smouldering torches being missing texture blocks and I am not quite sure on a workaround No worries. I will do some testing for it. Ironcraft is the real models expert so I'll get him to look at it if all else fails Well I wouldn't say...
Re: [128x] Vault Hunters [MC1.16]
Update:
*Added more textures for The Vault mod(do note that most of these are literally just transparent images, but I did add new textures for the Hourglass block and Vault Plating items. I think Vault Plating could be improved, but oh well. Technically reused textures from Chisel patch)
*Added more textures for The Vault mod(do note that most of these are literally just transparent images, but I did add new textures for the Hourglass block and Vault Plating items. I think Vault Plating could be improved, but oh well. Technically reused textures from Chisel patch)
Iskall Utilities
I would like to request a patch for the Iskall Utilities mod(https://www.curseforge.com/minecraft/mc ... -utilities). It is needed for Vault Hunters patch. It is a collection of 185 block textures. Unfortunately beyond my abilities.
Masonry
I would like to request a patch for the Masonry mod(https://www.curseforge.com/minecraft/mc-mods/masonry), I have looked myself, it's not a small mod, but it's beyond my abilities unfortunately.
Re: [128x/64x/32x] Framed Compacting Drawers [MC1.16 - 1.19]
Added. Existing files probably would've worked for 1.12, only difference was the pack.mcmeta file. So I quite literally just dragged and dropped the assets from the 1.16 ones and put them in new zips with the 1.12 pack.mcmeta seeing as the two are otherwise identical.