Search found 290 matches

by b0bst3r
22 Mar 2021, 15:39
Replies: 1
Views: 5,886

[512x - 64x] Inventory Tweaks Renewed [MC1.15 - 1.16]

Inventory Tweaks Renewed Sorts your inventory in one click and auto refills your building blocks straight from your inventory! CurseForge Downloads for MC1.16 512x - 64x for MC1.15 512x - 64x Preview https://i.imgur.com/lk9xijO.png https://i.imgur.com/hSyavwZ.png Changelog 22nd March, 2021: Release
by b0bst3r
20 Mar 2021, 14:34
Replies: 323
Views: 346,773

Re: [512x - 32x] Mekanism [MC1.5 - 1.12 & 1.15]

lolipoo wrote:
05 Dec 2020, 18:27
Yes they do work on 1.16 beside issues with the updated block and new additions in c10.
It would be lovely if the creator of this pack released an updated version.
Not anymore, it's very broken in Mekanism-1.16.5-10.0.21.448 onwards, a lot of model changes and the GUIs are a mess
by b0bst3r
07 Dec 2020, 17:21
Replies: 5
Views: 14,312

Re: [128x] ATO - All the Ores [MC1.16]

The issue I have is that all 1.16 BDCraft ores have changed from the pentagon 5 sided to a new style and to me these old pentagon styles look way out of place in 1.16.

That's just my opinion tho.

Re: [64x/32x] Immersive Engineering [MC1.7.10 - MC1.12]

A lot of re-arranging the multiblock textures as the mod devs introduce 2 generic templates used in all the multiblocks. As a result nearly all the multiblock textures needed redoing as well as the generic templates needed texturing. Because of this previously untextured multiblocks such as the sawm...
by b0bst3r
30 Apr 2020, 01:00
Replies: 43
Views: 72,115

Re: Texture pack a little.. Hinky?

My Husband and I are playing Regrowth through the Curse/Twitch Client, and I love Sphax so I installed it, but it all seems a little miss aligned? For example, when I use my crafting squares its slightly off and too the left, same with putting anything in my inventory - any help would be great, hav...

Re: [64x/32x] Immersive Engineering [MC1.7.10 - MC1.12]

This took me friggin ages to re-arrange, new folders, practically all filenames changed (blocks), some items completely renamed. Some new stuff (not textured) - still testing the update against the resourcepack, if you find anything not right please reply.

1.14.2 patch added to OP
by b0bst3r
31 Mar 2020, 13:35
Replies: 165
Views: 176,433

Re: [64x] EnderIO [MC1.7 - 1.12]

Thanks Nova, only recently started playing MC again after a hiatus of playing other stuff.
by b0bst3r
06 Nov 2019, 16:54
Replies: 76
Views: 108,001

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

TBH the packs I've played recently haven't had EIO in them and they the sort of packs that take a long time to play (Manufactio and FTB Cont) so I'd no idea it needed an update.
by b0bst3r
06 Nov 2019, 15:41
Replies: 76
Views: 108,001

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Not sure when this changed or if it's been a problem since 1.12 but the sequencer is purple and black squares and it took me far longer than I care to admit (although I guess I just did admit) to figure out what the issue was. Basically in a nutshell the items\sequencer.png in the original texture i...
by b0bst3r
20 Oct 2019, 02:13
Replies: 610
Views: 426,838

Re: [512x - 32x] Chisel [MC1.6 - 1.7 & MC1.12]

At some point (not sure when) Chisel changed (in 1.12.2) and introduced mcmeta files, without these files chisels connected textures look like this https://i.imgur.com/FtN04b0.png (that's glass btw), add in the mcmeta files and it fixes the issue. Not sure how many are missing all I know is I came a...