Search found 44 matches
Re: Lord of The Rings 64x WIP
Definitely, just post them up along with any others. It is no problem to include them in the patches we have and even to have _alt versions of textures in the patch since they don't really take up that much room.
Re: [128x] BiblioCraft WIP
I don't mean that the file sizes are smaller. I mean that the texture resolution of the images in the mod itself are dimensionally larger than they "64x" textures you made. If the default texture files in this mod are 16x (which is common) then yours are 8x. Not good at all.
Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]
Rob, as HanFox stated , you are going to need more than 2GB. I have 160 mods 128x and have to dedicate at least 8GB I have my launcher set to allocate 1.5G from my 8G of physical RAM for all packs. My main custom pack reports 135 mods installed. I use 64x texture packs for most packs and the zip of...
Re: [128x] BiblioCraft WIP
So I created a 64x version... This is my first time compressing but I think I did it right, it's based off of the 128x you have on the OP, if you want it here it is! You have resized at least some of the texture files to be smaller than the textures that come packaged up with the mod. They are amaz...
Re: [WIP][128x]Tubestuff 57.1.0
I was referencing the OP. My bad. I misread the date on the top post at 2014
Re: Lord of The Rings 64x WIP
Yeah, I would absolutely LOVE to have Sphaxified armor models and weapons, but an artist I am not.
Re: [WIP][128x]Tubestuff 57.1.0
Why would you provide a collection of textures in a new thread that isn't as complete as the one that is already available?
Re: [64x] Tekkit [MC1.5.x]
Just a quick link to a mostly complete patch for the new MC 1.6.4 based Tekkit:
https://www.jaj.com/tekkit/SphaxTekkit_ ... _Patch.zip
https://www.jaj.com/tekkit/SphaxTekkit_ ... _Patch.zip