Search found 1497 matches

05 Jan 2014, 18:27
Replies: 563
Views: 562,685

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]

Found a decent internet point and have uploaded new textures supplied by Han to the 1.6.4 mechworks downloads.
04 Jan 2014, 19:03
Replies: 74
Views: 45,692

Re: [WIP] [32x/64x/128x] Mariculture

Sure I can do that. It will match the titanium rod in the parts folder but I could shine it up a bit if you want so there's a difference. edit- Just had a look and the titanium rod in the items folder is the same size as the tough rod in the parts folder so I'll base it off that. -- 04 Jan 2014, 19:...
04 Jan 2014, 16:53
Replies: 563
Views: 562,685

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]

mrbysco this is correct. The standard 128x texture pack from sphax uses 36x36 pixels to create the standard hearts. The extra hearts used in tinkers only use 32x32 pixels and therefore only partly cover the standard heart. When I made the hearts 36x36 they were cropped badly so I had to resize them ...
04 Jan 2014, 00:10
Replies: 74
Views: 45,692

Re: [WIP] [32x/64x/128x] Mariculture

No problem Sillyman. I'll get it done asap.

@Laruae, when your half way through 4000 textures, God, is the last word I consider myself. Lol. You tend to start questioning your sanity. But any worship is appreciated. :P
03 Jan 2014, 17:34
Replies: 74
Views: 45,692

Re: [WIP] [32x/64x/128x] Mariculture

Sillyman if you post a pic of the titanium ingot so I can get the colouring right and I'll texture all the tinkers items that Mariculture uses. Also a pearl so I can get the pearl effect right. This way all the tinkers stuff will match mine and not look out of place. Shouldn't take me more than a da...
02 Jan 2014, 01:30
Replies: 169
Views: 174,091

Re: [128x/64x/32x] Feed the Beast: Monster (WIP)

The marble is not from Redpower as this mod is not included in Monster. You will find marble is from the Geostrata mod which has yet to be textured.
02 Jan 2014, 00:52
Replies: 563
Views: 562,685

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]

Thanks Han. Downloaded and they do look good.:) Will add them to the Op next week when I'm back home. Working my way through the Extra Tinkers textures at the minute. About 25% done. Hopefully I'll have that done in a couple of weeks.
02 Jan 2014, 00:38
Replies: 563
Views: 562,685

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]

Han if you want to finish these I'll be happy to add them to the op. They look great. Once you're done I'll recolour them for the nether smeltery as well. I'm on holiday at the moment and have limited internet access but I'm home end of next week and will happily add them then.
30 Dec 2013, 01:29
Replies: 563
Views: 562,685

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.6.4]

They are both listed on the same page on the forum but after tinkers ver 1.5.1 they split the textures between 2 folders so I did the same as I had the textures for mechworks already. If anyone wants I could separate them but I have yet to see a pack that doesn't have both mods.
29 Dec 2013, 03:50
Replies: 13
Views: 19,523

Re: [128x/64x/32x] QuarryPlus [MC1.6.4]

Just the op text and the pics. All needed to get moved to here