Search found 1497 matches

01 Apr 2014, 18:32
Replies: 9
Views: 15,815

Re: [WIP]Farlanders[128x/64x/32x]

If you mean the enderminion, yes they're all textured.
01 Apr 2014, 17:58
Replies: 9
Views: 15,815

Re: [WIP]Farlanders[128x/64x/32x]

Glad you like it. Is endimium another mod. Give me a link and I'll have a look
01 Apr 2014, 09:56
Replies: 9
Views: 15,815

[128x - 32x] Farlanders [MC1.6 - 1.7]

https://i.imgur.com/grH7xsZ.png This mod adds more Ender creatures to the game allowing the player to have more choices to trade, tame and enemies to battle. There is also a new village, armor, weapons and a couple more structures for you to find! MC Forum Note To make these enderman different from...
01 Apr 2014, 09:13
Replies: 58
Views: 56,357

Re: [WIP]Thaumic Tinkerer with Kami

@KeddoXZ, Loving the 2nd types so going to add them to the Op. You may not like them but they are a hell of a lot better than the rubbish I made. (Not even going to post them they are that bad)Thanks a bunch.
23 Mar 2014, 15:38
Replies: 116
Views: 125,049

Re: [WIP] Blood Magic

I made my nephew a computer with a 7750 and an i5. The only thing I needed to upgrade to run 128x monster textures was the ram. Upgraded to 16gb. Hell on my server I run an i5 and a 7450 and that will run 128x texture packs fine. From what I have seen its your ram that makes the biggest difference t...
19 Mar 2014, 22:04
Replies: 18
Views: 43,067

Re: [128x - 32x] JABBA [MC1.6.4/1.7]

Ok, downloaded 1.1.2 and things are somewhat different. I'm at work for the next 3 days so won't have the time to look at this until Thurs night. Should post something Friday.

-- 19 Mar 2014, 22:04 --

Ver 1.1.2 MC1.6 download added
17 Mar 2014, 20:52
Replies: 563
Views: 564,569

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.7]

shaqaruden I assume your are on about the 128x pack for 1.7. As has been posted multiple times, Tinkers Construct adds over 3500 textures and is just under 40mb. The base sphax for 128x is 26mb. So if your running loads of other mod textures as well this can soon add up. When Java decompiles these y...
15 Mar 2014, 13:24
Replies: 78
Views: 77,863

Re: [128x - 32x] Magical Crops [MC1.5 & 1.6]

Well we haven't heard from GadZuqs for ages so, sure, I'll take this thread on.
15 Mar 2014, 12:58
Replies: 58
Views: 56,357

Re: [WIP]Thaumic Tinkerer with Kami

@KeddoXZ, Greatly appreciate your help. Look forward to seeing what you come up with. :)