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That's exactly what I'm trying to test.
When this issue first started back in January, I created the following issue...
MCPE-62384
...and Mojang is waiting to know if the issue has been resolved.
I am unable to to test this because the texture pack no longer allows anything higher than 128x.
I understand that pushing out an update with the 256x setting available, has the potential to break some users, but how do you propose we test to see if Mojang fixed Minecraft to calculate properly?
NOTE: My XBOX One X has 12GB of RAM. I understand that 3GB is used by the OS, but depending on what else is running, there may be close to 8GB available. That may be what's causing the calculation discrepancy.