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Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.10]
Posted: 15 Nov 2017, 22:58
by Novamanga
Before anyone asked I thought I'd make up some patches for the 1.12 Direwolf pack
Direwolf20 pack for MC1.12.2
Be aware I could not get 128x to load even with 11GB allocated.
I know there are textures missing but as the patches get made I will add them.
Enjoy
Novamanga
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 16 Nov 2017, 10:27
by SuppaDigger
very very good.
thx!
to reduce the memory usage try to reduce the size of the files in extratrees/block glass and pattern folders.
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 19 Nov 2017, 15:01
by Novamanga
Update - I've started work on Astral Sorcery, so I have added what I have done so far. Also fixed the Iron Backpacks GUI. Added a few more things as well. Hope you all like it.
Novamanga
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 22 Nov 2017, 21:08
by Ecliptic
It says "Spahx 128x Direwolf20"
might want to fix that (Under the pack selection)
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 22 Nov 2017, 21:43
by Novamanga
Whoops. Fixed now. Might have updated Industrial Foregoing a bit as well.
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 27 Nov 2017, 19:51
by ttttwins14
Ya I can't get the 128x to work either, shame. Twitch won't let me allocate more than 12 GB of ram either.
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 27 Nov 2017, 20:03
by Novamanga
That's why I made a 64x pack
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 13 Jan 2018, 17:20
by Novamanga
Updated the MC 1.12 Version - Added HanFoxs' reworked Thermal Foundation and COFHcore. Also added my WIP Astral Sorcery.
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 17 Jan 2018, 16:46
by BylliGoat
Having an issue with a couple textures "exploding" for lack of a better word. It's the ME cables from Applied Energistics - the look fine by themselves, but when you connect them to other cables the texture blows up. I really wish I could describe it better! Great work overall though, it looks amazing. I'm using the 32x version, if that matters.
EDIT: Ok looks like disabling mipmap levels, then restarted the client and moving them back up to 4 seems to have fixed the problem. Not sure why, but I'll leave the post here in case anyone else has the issue.
Re: [128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.12]
Posted: 17 Jan 2018, 17:01
by Novamanga
I've redone the AE2 patch for 32x using HanFox's original 1.7 textures. Redownload the patch for the new textures.