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Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 09 Jun 2014, 13:09
by LightHero
All I do is use Winrar - open both files up - ctrl-a, ctrl-c from 1 file and then ctrl-v into the other

Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 09 Jun 2014, 23:35
by RagingLynx
When i installed all my textures, my minecraft stopped responding. is it something i did wrong?

Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 10 Jun 2014, 00:11
by LightHero
It requires a long time to load them all - typically about 1-2 solid minutes (at least for me) - make sure you have assigned enough RAM as well - if the game isn't crashing and after loading them up your game is running with the textures, than no, you're good.

Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 03 Aug 2014, 13:09
by Linyor
Just to inform that the textures for bibliocraft and bibliowood addons are finish.

Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 03 Aug 2014, 15:46
by LightHero
Ok thanks Linyor - I'm going to have to make some time this month to update all of my packs again - I just don't know exactly when that'll be :)

512x for FTB Monster

Posted: 11 Jan 2015, 22:09
by cobaltblues
Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x

Re: 512x for FTB Monster

Posted: 11 Jan 2015, 22:09
by HanFox
cobaltblues wrote:
Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.

Re: 512x for FTB Monster

Posted: 11 Jan 2015, 22:19
by cobaltblues
HanFox wrote:
cobaltblues wrote:
Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.
Ok. I've got 32gb Ram and a 4gb graphics card with overclocked CPU and GPU. But I understand.. I'll probably mix the 512x Sphax with the 128x Monster. I'll see how that looks.

Re: 512x for FTB Monster

Posted: 12 Jan 2015, 07:36
by Tommytoe
cobaltblues wrote:
HanFox wrote:
cobaltblues wrote:
Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.
Ok. I've got 32gb Ram and a 4gb graphics card with overclocked CPU and GPU. But I understand.. I'll probably mix the 512x Sphax with the 128x Monster. I'll see how that looks.
That actually sounds like a monstrous machine you have there. But still, those 512x textures take a lot of memory and besides MC isn't fully optimized aswell ( not even mentioning the different mods ). You could try to run it, and who knows it would work, but my personal opinion is that it is overkill. I think that the 128x resolution is good enough for a game like MC, besides I allways use the 64x ( wich I think is good enough ) cause my PC isn't such a beast. :D

Re: [128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Posted: 12 Jan 2015, 10:13
by SirWill
There will be also a huge difference between 512x and 16x for the missing textures.