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Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 19 Apr 2019, 00:45
by Gambit
hello im curious if anyone else is have this problem... i am trying to use the 128x version of the skyfactory 4 pack. If i load the texture pack while the game is already started everything works fine and looks great.. but when i go to start the game the next time it always crashes and says this "The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Caliper (caliper)"
i can provide a crash report if needed..

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 20 Apr 2019, 13:42
by Novamanga
Update - Made up some more textures for SF4. Also added some supplied to me. Textures updated are: Barrels Drums Storage, Resource Hogs, Slab Machines and textures supplied by Seth0067 for Sky Orchards.

Enjoy :)

Novamanga

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 22 Apr 2019, 08:40
by Ramonster163
Thanks for updating the resourcepack.
The Bonsai trees in the hoppers seem very off however. Their model textures seem to be replaced by something that doesn't belong.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 22 Apr 2019, 14:06
by Novamanga
I tested this myself with the 64x pack and I have tried multiple different saplings with no problems. Are you using Optifine? If so, as I have said before, it can cause all sorts of issues with rendering. If not maybe some more RAM allocated might fix it. Also the first time you activate the texture you can get issues. Quit out of the game and reload. This will allow Minecraft to allocate the texture pack fresh into the texture atlas.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 24 Apr 2019, 01:59
by LaBiblioteca
Just wanted to say that I had the same issue with the Bonsai trees having unassigned textures, but it solved itself when I replanted the tree. So restarting Minecraft doesn't seem to be necessary. Unless you have a really big Bonsai farm in which case it might be easier to restart.

EDIT: Never mind, it only worked for some saplings and not for all of them.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 24 Apr 2019, 14:22
by Novamanga
Ok, lets sort this out. There are only 2 textures made for Bonsai trees. These are the pots themselves, that's it. If the mod is not correctly making the tree models then it is nothing to do with the texture pack its a problem with the mod. If there is a problem with the mod, try asking the mod author. Asking here will resolve nothing.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 26 Apr 2019, 16:31
by Novamanga
Update for SF4 - Added latest version of Mekanism to sort out the change in some of the model textures. Also made some textures for Iron Jetpacks, Pickle Tweaks and Tall Gates.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 28 Apr 2019, 07:37
by FoxiestAhri
For some reason I don't have 99% of all vanilla textures in the newest version of 1.12 skyfactory 4. Did I do something wrong? Not susre if it's just on my end, all mod textures seem to work as far as I can tell but the vanilla textures are still default pack.

*edit : I used the 64x Pack, don't kow about the other 2

*edit2 : Thx for the reply, yeah I just figured that out through the discord, my bad

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 28 Apr 2019, 07:57
by Novamanga
This modpack is an addon for the vanilla BDCraft pack. You need both. Download it from the top of the page on the tab that says Downloads.

Re: [128x/64x/32x] SkyFactory [MC1.6 - 1.12]

Posted: 28 Apr 2019, 11:25
by Ramonster163
I think It's a problem with the Bonsai mod. I had the same issue with several other resource packs. I got it to work by removing every other resource pack from the folder, and restarting minecraft.