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Re: [128x/64x/32x] SkyFactory [MC1.6]

Posted: 15 Feb 2015, 19:16
by Murlocking
That look amazing, I would totally use that ! Let me know when you upload ;)
Stimpack wrote:
-- 07 Jan 2015, 02:23 --

Hey guys i made some textures for the automatic hammer automatic sieve and the autopacker and also found some sphax openblock textures i forgot to add.

if you guys interested i would add em to the patch.

Image

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 05 May 2015, 05:12
by ZetoCraft
Hey FreeMineLP I really like this patch, but can you do a 128x version of sky factory 2?

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 15 May 2015, 05:12
by JackalGYT
Is there going to be a Sky Factory 2 version 2.4 update for the patch?

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 22 May 2015, 00:04
by CrakaCrab
I am making one. All resolutions below 128x (including 128x) will be available and I will texture a few blocks in by my self. Be patient. =D

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 22 May 2015, 00:45
by JackalGYT
CrakaCrab wrote:I am making one.
I love you, PM me when it's done.

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 24 May 2015, 16:30
by CrakaCrab
---SkyFactory 2.4 Patch---

Here's the download link for 64x Patch (to be combined with the Sphax minecraft patch):
Show

Credits and changelog:
Show
Sorry Guys... My Computer sucks. It won't handle the 128x and my game kept saying out of memory, so I wouldn't be able to send you the 128x. But the good news is, with all the textures I assembled including Autofood (credits to FreeMineLP, I added the gui from thermal expansion),
AE2stuff (some random WIP derpy textures but it works),
Foodplus (still missing microwave textures and gui, everything else I have used the textures from BOP and IC2).


For developers and artists :
Show
Damage indicators has to be downloaded manually, and if there's any incomplete textures, let me know.
Also, if someone could complete a patch for :
AE2stuff (no idea how to do the encoder texture and gui)
and LootBags (items and guis), that would be so much appreciated.


Add this to OP and release version plz :D

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 24 May 2015, 18:22
by HanFox
CrakaCrab wrote:Here's the download link for 64x COMPLETE PATCH :

https://copy.com/PVRLQHnZiIXxklSV

P.S. Damage indicators has to be downloaded manually, if there's any incomplete textures, let me know.
You need to repackage that as a zip not a rar. Minecraft doesn't understand rars.

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 25 May 2015, 02:36
by RehabOholic
That strange? I went to download this and it stopped at 99% and said it would damage my pc so Windows stopped it. I have never seen that before/didn't even know Widows would/could do that.

I just told it to unblock it and it seemed to be fine. Has any one else had that happen? I have used BDcraft For so long(it the best texture pack) and have never had an issue when downloading patches before.

I would Like to add that I am not saying anything is wrong with this patch, just that for some reason windows blocked it from downloading.

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 25 May 2015, 23:54
by CrakaCrab
That is strange. Probably because I've changed the patch a couple times and had some invalid files according to HanFox. I changed the .rar file type instead of actually creating it as a zip (Why am I so dumb ?). So there's that. Download it again and see if it still happens now. If you are concerned that I am a hacker or your PC's safety, you could simply delete the patch (Obviously) . Thanks a bunch for making my patch better. =D

Re: [128x/64x/32x] SkyFactory 1 & 2 [MC1.6 - 1.7]

Posted: 30 May 2015, 00:47
by Scrubbs
Just to clarify, you said you will release a 128x version of SF 2.4, right? :D Just waiting on it as I can't really stand anything below 128x :D