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[64x] Technic: Blightfall [MC1.7.10]

Posted: 09 Mar 2015, 21:05
by Novamanga
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It looked like a perfect planet. Plans to make a colony ship started that day. But now that we’ve arrived, it’s clear that things are not as they first appeared. A seething, teeming purple biomass covers the surface, spewing forth malign alien entities that cruelly murdered the initial scouts. We aren’t sure if the scans were wrong or if Space Command was just lying to us, but this is not the paradise we were promised.

We’re sending you down to the surface as our last attempt before giving up and taking the Jaded and her colonists back to Homeworld. We’ve got little to offer you besides a glass bioshelter to keep the aliens out. We’re only willing to invest so much more into what will probably be a failed expedition. But if you’re resourceful and lucky, perhaps we can find a way to make this colony work after all.

Blightfall is a combination modpack and adventure map about surviving on an alien planet. It uses magic mods and tech mods to create a novel gameplay experience. Can you survive on a world completely covered by Thaumcraft taint?

Installation Instructions

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  1. Download the main BDcraft pack from here (make sure you select the correct version of Minecraft you're playing and the correct resolution to match the patch you download!).
  2. Download the patch from this thread.
  3. Open your client and then click Options > Resourcepacks > Open resourcepack folder.
  4. Place both downloaded zips in the folder.
  5. Close and reopen the resourcepacks screen in game.
  6. Select both packs, moving them from the left to the right side of the screen. Make sure this patch is above the BDcraft main pack.
  7. Click done and wait for the textures to load.
    • Note: If your client crashes or the textures stay default first try assigning more RAM to your client, and if that doesn't work use lower resolution textures.

Download

for MC1.7Show

v3.0.1 By HazardEST v2.1.4 v2.1.2 v2.0.3a v2.0.2

Previews

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Changelog

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28 Dec 2018 - Updated patch for latest version 2.1.4
23 Aug 2015 - Ver 2.1.2 Updated: Thermal Expansion, Biome Scanner, Blight Buster, Caves to Kingdoms and added GUI's for Custom NPC's. Added: Archimedes Ships, Botania, Automagy, Cooking for Blockheads, Pams Harvestcraft, New Radical Botany, Model Citizens, and Thaumic Energistics.
9 Apr 2015 - Ver 2.0.3a Updated:Thermal Expansion, MFR, Tinkers Construct, Iguana Tweaks and Extra Utilities. Added: Thermal Dynamics
9 March 2015 - Initial release for Ver 2.0.2

Credits

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Applied Energistics 1 & 2 by HanFox
Better Storage by KeddoXY
BiblioCraft by Linyor
Blood Magic by NintendoFan37
Chisel by HanFox
Custom NPC's by Blooberry
EnderStorage by Sparkst3r
Extra TiC by Novamanga
Extra Utilities by BonaireDreams
Forbidden Magic by Hismanewasz
ForgeMultiPart by HanFox
HQM by Nintendo37
Iguana Tweaks by Novamanga
JABBA by Novamanga
Metallurgy by Ashow9
MineFactory Reloaded by Sparkst3r
Natura by Linyor
Not Enough Items by HanFox
Nether Ores by HanFox
Open Computers by Grumpy Pirate
Redstone Arsenal by HanFox
Spice of Life by Hanfox
Tinkers' Construct by Novamanga
Thaumcraft 4 - The new era of magic! by crumbl3d
Thaumic Tinkerer by Novamanga
Thermal Expansion by HanFox
CoFHCore by HanFox
Thermal Foundation by HanFox
Translocators by KaosKlaus
Undergound Biomes by Sir Oldie

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 11 Mar 2015, 00:18
by SentinelGaming
Thanks man for your effort in making this patch. I really appreciate it :D Keep up the good work mate and stay awesome 8)

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 09 Apr 2015, 19:06
by Novamanga
Updated patch to work with Ver 2.0.3a. Fixes all the new Thermal Expansion stuff.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 16 Aug 2015, 02:29
by DeaththeKidMC
Will you be updating this patch for the recent 2.1.0 release of Blightfall?

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 16 Aug 2015, 16:27
by Novamanga
I'm 4000 miles from my PC so when I get home from holiday I'll have a look.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 16 Aug 2015, 18:52
by DeaththeKidMC
Alright, thanks!

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 23 Aug 2015, 17:10
by Novamanga
Update - Ver 2.1.2 Updated: Thermal Expansion, Biome Scanner, Blight Buster, Caves to Kingdoms and added GUI's for Custom NPC's. Added: Archimedes Ships, Botania, Automagy, Cooking for Blockheads, Pams Harvestcraft, New Radical Botany, Model Citizens, and Thaumic Energistics.

Enjoy :)

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 29 Aug 2015, 16:01
by DeaththeKidMC
Yay, the Update!

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 29 Aug 2015, 23:53
by Emugio
Is it possible for a 128 or 256x for this? Its okay if no, but if you can it would be great. Thanks!

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 30 Aug 2015, 01:35
by Novamanga
Emugio, if you can find a computer that could run a 256x pack of this size outside of Nasa I'd be amazed. As for the 128x pack, try downloading the Tinkers Construct, Extra Tic and Metallurgy patches and just add these to the 128x vanilla Sphax pack. If your computer can run the modpack with all these loaded I'll make a proper 128x patch.

Good luck :)

Novamanga