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Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 29 Jan 2016, 13:15
by Maxiride
Novamanga wrote:
Update - Ver 2.1.2 Updated: Thermal Expansion, Biome Scanner, Blight Buster, Caves to Kingdoms and added GUI's for Custom NPC's. Added: Archimedes Ships, Botania, Automagy, Cooking for Blockheads, Pams Harvestcraft, New Radical Botany, Model Citizens, and Thaumic Energistics.

Enjoy :)
Here I read you added the Cooking for Blockheads textures, however I can't find the "standalone" texture pack, does it exist? I have custom modpack hence I'm manually downloading and merging the texture patches.

Thanks in advance.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 26 Jul 2018, 16:53
by DODGE26
at least make a 128x because I can run 128x with about 100 mods +

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 26 Jul 2018, 17:20
by Novamanga
No you will not be able to run 100 mods in 128x in this pack as Extra Tic uses a huge amount of RAM. This is why I only made a 64x version. That with metallurgy is a massive memory hog.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 28 Dec 2018, 08:14
by theroguegamer0
can you update it to the latest version please

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 28 Dec 2018, 15:20
by Novamanga
Updated patch with stuff that has been made since 2.1.2.

Version 2.1.4 now ready for download.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 08 Nov 2020, 16:27
by lorenxoalmeida
Is it finished?

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 08 Nov 2020, 22:48
by Novamanga
I'd say it is about 95% complete. Version 2.15 did not add any new textures so this patch works fine.

Re: [64x] Technic: Blightfall [MC1.7.10]

Posted: 06 Feb 2023, 10:14
by HazardEST
Blightfall recently had an update, so I merged this 2.1.4 texturepack with some other sphax textures that were available.

What I changed was...
Metallurgy (Nuggets were missing, maybe something else too)
Thermal Foundation (Most of the tools were missing)
Extra Cells 2 (Pretty much everything?)

Ver 3.0.1