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Re: [128x - 32x] Hexxit (WIP)

Posted: 24 Jul 2013, 22:43
by HanFox
@takenyadown: There's no such thing as 128bit Java. There's 64bit Java which will only install on a 64bit OS. However, if it does install for you it will allow you to give more memory to Minecraft as long as you have it spare on your system.

There's a simple guide here: https://bdcraft.net/community/pbdc-help/ ... am-t2.html

Re: [128x - 32x] Hexxit (WIP)

Posted: 24 Jul 2013, 23:48
by takenyadown
HanFox wrote:
@takenyadown: There's no such thing as 128bit Java. There's 64bit Java which will only install on a 64bit OS. However, if it does install for you it will allow you to give more memory to Minecraft as long as you have it spare on your system.

There's a simple guide here: https://bdcraft.net/community/pbdc-help/ ... am-t2.html
how do I give it more memory?

Re: [128x - 32x] Hexxit (WIP)

Posted: 25 Jul 2013, 01:01
by AranhaPreta
zeppelin191 wrote:
Pretty stoked, first time I have gotten a Tpack and not had any problems (course I already ditched better dungeons, PC TOO slow for that) Looking forward to the updates, unless I just grabbed the wrong download, still got vanilla(for Hexxit mods) textures on the tier 2 TC stuff (hammer/broad axe...etc) and on some flowers and things here and there. But honestly, I can live with it, I LOVE SPHAX! You guys make minecraft feel playable even in the 2000's.
The pack still wip, some mods are not/or partly textured as you can see with better dungeons and project Zulu.

TC has had a massive update, almost doubled the number of textures, then the patch that was already complete (except for the guis) returned to wip. :-/

I will update when I get more textures, the next update will probably be when finished the textures for falling meteors and some blocks of artifice. You can track the updates in the changelog. ;)
HanFox wrote:
I took the liberty of editing the "How to install" section of the OP to explain more thoroughly how to get it working correctly.
Thank you, HanFox, I really appreciate it! :3
takenyadown wrote:
how do I give it more memory?
You can do that using the launcher, please read the guide posted by hanfox.

-- 30 Jul 2013 --

* Update:
- Fixed textures of the Dimensional Doors.
- Added textures for guis and large chests for BetterStorage.
- Falling Meteors completely textured.
- Added textures for Offlawn.
- Added some textures for WildCaves.
All Links Updated.

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 15:13
by GHigs
Neways option to download beside mediafire? (I don't seem to be able to access mediafire at all :/ )

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 17:27
by HanFox
GHigs wrote:
Neways option to download beside mediafire? (I don't seem to be able to access mediafire at all :/ )
I've mirrored them all on Ubuntu One.

I'd have recommended Aranha do it, but the Ubuntu One Windows client is a PitA :pirate:

Times like this I still wonder if using torrents would be viable~

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 17:47
by DW10
HanFox wrote:
GHigs wrote:
Neways option to download beside mediafire? (I don't seem to be able to access mediafire at all :/ )
I've mirrored them all on Ubuntu One.

I'd have recommended Aranha do it, but the Ubuntu One Windows client is a PitA :pirate:

Times like this I still wonder if using torrents would be viable~
Hey Han... umm I can't run more memory for this. Technic will only give me 1 GB and for normal MC, it won't even launch, it closes 10 milliseconds after... Help? I copied it and pasted, saved as .bat.

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 17:52
by HanFox
DW10 wrote:
snip
Have a look at this thread and see if the things I recommended to takenyadown work for you:
https://bdcraft.net/community/pbdc-help/ ... html#p1552

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 17:56
by DW10
HanFox wrote:
DW10 wrote:
snip
Have a look at this thread and see if the things I recommended to takenyadown work for you:
https://bdcraft.net/community/pbdc-help/ ... html#p1552
Umm... I've tried that before. It doesn't work. It says something about a fatal error.. could not create virtual machine..

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 18:16
by HanFox
@DW10: What doesn't work? Installing 64bit Java, or? If you have an error I recommend sticking it in Google to see what it says. It may just be that you don't have a 64bit OS.

Re: [128x - 32x] Hexxit (WIP)

Posted: 01 Aug 2013, 20:02
by DW10
HanFox wrote:
@DW10: What doesn't work? Installing 64bit Java, or? If you have an error I recommend sticking it in Google to see what it says. It may just be that you don't have a 64bit OS.
Sorry.. I didn't specify. No. Not the java. Umm.. must I have 64 bit? Anyways.. I've done the ARGUEMENTS. You know. THe one where you put in -Xmx1024M or something like that.