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Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 14 Oct 2013, 22:44
by Vnthem
Sure, the main thing was the new wood textures, i don't really care about the tool benches and all that, since they dont look that bad to begin with, but I just wanted the woods to look consistent.
https://gyazo.com/e4e7d28c48a6cb809b472f580a1b9299
That's a few of the woods that aren't textured, bordered with plain oak planks.

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 15 Oct 2013, 00:43
by AranhaPreta
Vnthem wrote:
Sure, the main thing was the new wood textures, i don't really care about the tool benches and all that, since they dont look that bad to begin with, but I just wanted the woods to look consistent.
https://gyazo.com/e4e7d28c48a6cb809b472f580a1b9299
That's a few of the woods that aren't textured, bordered with plain oak planks.
Your patch is not installed correctly.
Show
Image

Follow the instructions or the videos in the "how to install" section in the op.

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 15 Oct 2013, 01:16
by Vnthem
LMFAO
https://gyazo.com/fc83c727c8a3716c6ca4c65197912f2a
Thannks, I should be able to figure it out from here. Thanks for actually replying, and helping me out :)

-- 14 Oct 2013, 19:16 --

oh, just realized i accidentally put only the patch folder in texture packs, its working now.
https://gyazo.com/1bdd0faf8439d70bf9d9b5ff95cbea4d
Again, thanks for taking the time, and helping me out with this <3

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 15 Oct 2013, 02:56
by AranhaPreta
No problem, I'm here for this. :D

I'm glad you fixed it.

White boxes?

Posted: 24 Oct 2013, 19:30
by Jackellett
So I have followed the installation instructions on this thread numerous times and this always occurs.

Image

Have I done something wrong? If so, what?

Help would be much appreciated :-)

Re: White boxes?

Posted: 24 Oct 2013, 19:53
by HanFox
Jackellett wrote:
So I have followed the installation instructions on this thread numerous times and this always occurs.

Show
Image


Have I done something wrong? If so, what?

Help would be much appreciated :-)
White textures can either be caused by not giving Hexxit enough RAM or you're running out of VideoRAM.

Either try to give Hexxit more RAM via the launcher's options or use a lower resolution of the textures.

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 28 Oct 2013, 13:04
by Eselyx
Hey,
I trie to install it really oft, but it doesn't work right!

Now I could install it, so I have all Sphax Textures, but ALL Items (Hexit & Vanilla) are invisible!

I tried with more ram, and even with 32x32 and 16x16 (normally I use 128x128) but all don't work! :(
-- Edit --
I tried it again and now 32x32 work...

But if I use 128x Blocks, and 32x Items it won't work.

Any way to use 128x Blocks AND Items?

or if not, can i use 128x Blocks and 32x Items anyway?

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 29 Oct 2013, 22:20
by enoc227
Hey, I noticed you made Artifice textures for 1.5.2 when creating this Hexxit patch, so I was wondering if you could make some for 1.6.2? Many thanks, if you could do that and make a separate thread for it.

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 29 Oct 2013, 22:24
by Aedaeum
Eselyx wrote:
....can i use 128x Blocks and 32x Items anyway?
Yes, you can mix resolutions.

Re: [128x - 32x] Hexxit (WIP) - Last update: 09 Sep 2013

Posted: 29 Oct 2013, 22:30
by Eselyx
Aedaeum wrote:
Eselyx wrote:
....can i use 128x Blocks and 32x Items anyway?
Yes, you can mix resolutions.

How? It don't work if I trie it...

or how use 128x Blocks AND 128x Items?