So I'm still playing FTB Unleashed 1.5.2 and lovin it. Wanting more Sphax textures though but things seem to have gone and moved on to 1.6 Starting to learn "how to" myself.
Posted a small Vid on my issues that were annoying me a little while back. Happy to say I have rectified them. Edited the ME Controller and the ME pattern Encoder as it was not fitting correctly when I clicked on them (not lining up well at all). No one replied to my post, so not sure if it was just me or not.
I had two problems.
One the GUI of the ME Controller
(Later On I found the ME Encoder wasn't quite right either So attempted to fix myself)
If your's are not quite sitting right try these:
Have found that without a decent amount of RAM the pack wont run. At least 2g otherwise Forge wont load the texture pack.
My other issue was the Advanced Computer. The reason this didn't work was due the Txt File was not being included in the pack. Forge was looking at the Texture pack and looking for the Txt file as well but it wasn't there. So it was trying to point to two different locations which it didn't know how to do.
Include "blink.txt" and "blinkAdvanced.txt" into the texture pack and your disappearing computer side will reappear.
Lovin Sphax look. Working on improving my art skills so hopefully I cant help out a little more.
-- 25 Oct 2013, 22:21 --
[quote="mathwizi2005"]im getting that "missing texture" on some blocks/items using 64x
both computer and advanced computer front faces have no texture (1225)
occurs with or without optifine, pics are in spoiler
Had the Same problem. Easy fix. Put the txt files in to the Texture Pack folder as well.
This also goes for the txt files for the Poison Water and Regenerating Water in Biomes a Plenty.
liquid_poison_flowing.txt Must be in the Texture Pack folder. Don't rely on it loading from the default Mod. it wont!
-- 25 Oct 2013, 22:33 --
Anyone know what the .DS_Store file inside the Mods file dos?