Problem with stained glass

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Post 13 Feb 2018, 22:26

I'm working on connected textures for an addon with stained glass blocks, and I'm having some problems. This is on Minecraft 1.5.2, with MCPatcher, Better Glass and Connected Textures. I followed the same pattern on the Vanilla Sphax texture pack to configure the blocks. Here are my 3 text files (I'm also linking my ctm folder with the textures):

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glass_1.properties:

matchBlocks=3003
metadata=1
tiles=0-46
method=ctm

glass_1a.properties:

matchBlocks=3003
metadata=1
tiles=0-46
renderPass=2
method=ctm

glass_1b.properties:

matchBlocks=3003
metadata=1
tiles=59-105
renderPass=3
method=ctm


My issue is that, although the blocks are fine when placed on the world (as you can see on the screenshot, the colors are ok, and you can see the water behind the blocks) they show as transparent blocks on my hand and on the inventory:

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Image


Does anyone know what the problem can be? I don't know what I'm doing wrong here...

Link to my ctm folder:

[link]https://www.dropbox.com/s/6tocuxmsyuoke2r/ctm.rar?dl=1[/link]
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Post 13 Feb 2018, 23:49 

Most people active on the forum now probably never edited packs for MC1.5.2.

You will probably have better luck posting on the Minecraft forums:
https://www.minecraftforum.net/forums/m ... discussion
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10 Posts
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Post 13 Feb 2018, 23:53

Allright, I'll post this there. Thanks
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