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good morning,
like my title already betrays i have the following problem.
I can't load sheders, why this is not a plan.
here my mistake report.
Launched Version: MultiMC5
LWJGL: 2.9.4
OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.6.0 NVIDIA 398.36, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: Test 1.12.2, PureBDcraft 256x MC112
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
OptiFine Version: OptiFine_1.12.2_HD_U_E2
OptiFine Build: 20180728-185429
Render Distance Chunks: 10
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: bbepc lite nvidia fix
OpenGlVersion: 4.6.0 NVIDIA 398.36
OpenGlRenderer: GeForce GTX 970/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
[12:28:20] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:func_179870_a:553]: #@!@# Game crashed! Crash report saved to: #@!@# D:\Spiele\mmc-stable-win32\MultiMC\instances\1.12.21\.minecraft\crash-reports\crash-2018-09-11_12.28.19-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Process exited with code -1.
lg denjo