Resource reload failed

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Post 22 May 2021, 09:16

I am trying to load PureBDCraft 512x on 1.16.5 Java. When I try to load it, it fails and I get a message from the game saying "Resource reload failed". I have an NVidia Geforce GTX 1050 TI and 8GB RAM. I also have optifine if that has anything to do with it.
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Post 22 May 2021, 09:17

That message usually occurs when the game has failed to build the textureatlas properly, for whatever reason.

Try a lower resolution.
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Post 22 May 2021, 09:33

Code: Select all

java.util.concurrent.CompletionException: net.minecraft.class_148: Stitching
	at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:314) ~[?:?]
	at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:319) ~[?:?]
	at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1702) ~[?:?]
	at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1692) ~[?:?]
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290) ~[?:?]
	at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1020) ~[?:?]
	at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1656) ~[?:?]
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1594) ~[?:?]
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183) ~[?:?]
Caused by: net.minecraft.class_148: Stitching
	at net.minecraft.class_1059.method_18163(class_1059.java:372) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1088.processLoading(class_1088.java:257) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1088.<init>(class_1088.java:170) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1092.method_18178(class_1092.java:52) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1092.method_18789(class_1092.java:19) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_4080.method_18791(class_4080.java:11) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1700) ~[?:?]
	... 6 more
Caused by: net.minecraft.class_1054: Unable to fit: minecraft:block/cactus_side, size: 512x512, atlas: 8192x8192, atlasMax: 8192x8192 - Maybe try a lower resolution resourcepack?
	at net.minecraft.class_1055.method_4557(class_1055.java:70) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1059.method_18163(class_1059.java:361) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1088.processLoading(class_1088.java:257) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1088.<init>(class_1088.java:170) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1092.method_18178(class_1092.java:52) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_1092.method_18789(class_1092.java:19) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at net.minecraft.class_4080.method_18791(class_4080.java:11) ~[intermediary-minecraft-1.16.5-client.jar:?]
	at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1700) ~[?:?]
	... 6 more
This is the error shown on the log
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Post 22 May 2021, 10:16 

Code: Select all

Caused by: net.minecraft.class_1054: Unable to fit: minecraft:block/cactus_side, size: 512x512, atlas: 8192x8192, atlasMax: 8192x8192 - Maybe try a lower resolution resourcepack?
Firstly make sure the game is actually using your Nvidia 1050 (press F3 in game and it'll say what the GPU is that is in use). If it definitely says Nvidia 1050 then you'll have to use a lower resolution.
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Post 22 May 2021, 10:48

It is using my integrated GPU, how do I make it use my Nvidia 1050? I am on Windows 10 and I use MultiMC
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Post 22 May 2021, 10:59

I assume the way to do it hasn't changed in a long time, so this thread should be relevant:
https://www.minecraftforum.net/forums/a ... ft-use-the

If not you'll need to use Google to find out. I've never had integrated graphics, so never had to do it myself.
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Post 22 May 2021, 11:21

Never mind, I had a setting in the nvidia control panel I needed to change
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