Texture Pack Crashing Minecraft

General help with our resourcepacks, our website, or Minecraft - including mods.
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Post 17 Jun 2021, 03:06

I'm having the same issue. I'm just using a newer version of Optifine. I allocated more RAM but it didn't help. Here is my recent log thing. I just tried the x64 and it works but I don't know why the x128 isn't working.
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Post 17 Jun 2021, 08:12

mersha wrote:
17 Jun 2021, 03:06
I'm having the same issue. I'm just using a newer version of Optifine. I allocated more RAM but it didn't help. Here is my recent log thing. I just tried the x64 and it works but I don't know why the x128 isn't working.
From your log you appear to be using your integrated CPU graphics:

Code: Select all

[22:59:17] [Render thread/INFO]: [OptiFine] OpenGL: Intel(R) Iris(R) Plus Graphics 640, version 3.2.0 - Build 27.20.100.8682, Intel
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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Post 18 Jun 2021, 03:03

HanFox wrote:
17 Jun 2021, 08:12
mersha wrote:
17 Jun 2021, 03:06
I'm having the same issue. I'm just using a newer version of Optifine. I allocated more RAM but it didn't help. Here is my recent log thing. I just tried the x64 and it works but I don't know why the x128 isn't working.
From your log you appear to be using your integrated CPU graphics:

Code: Select all

[22:59:17] [Render thread/INFO]: [OptiFine] OpenGL: Intel(R) Iris(R) Plus Graphics 640, version 3.2.0 - Build 27.20.100.8682, Intel
So is there anything I can do to fix it? Or is it just a computer thing I can't change?
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Post 18 Jun 2021, 07:56 

If you know you have a dedicated graphics card in your computer you'd need to look up how to make Minecraft use it instead.

Otherwise you'll have to use lower resolution textures.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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