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Re: Millénaire - NPC village

Posted: 06 Jul 2014, 04:16
by camgix
To change it to 1.6 you need to write what used to be in mods, to millenaire with a lowercase m, the you need to remove all of the prefixes of _64 from the png files

Re: Millénaire - NPC village

Posted: 07 Jul 2014, 00:59
by suratek
camgix wrote:
To change it to 1.6 you need to write what used to be in mods, to millenaire with a lowercase m, the you need to remove all of the prefixes of _64 from the png files
Awesome that worked, also I noticed that someone posted the same thing, sorry for not reading the earlier posts.

Though how do I add the locked chest and norman armor textures?

Re: Millénaire - NPC village

Posted: 18 Jul 2014, 15:53
by camgix
the armour is easy, just remove the _64x and put it in the armour folder, i believe that the chests are put in the entity folder. not 100% sure, just keep a back up and play around with it!

Re: Millénaire - NPC village

Posted: 24 Jul 2014, 19:14
by Nhawks17
I have a 1.6 semi-compatible version that only has the textures from the thread that died out at 1.5. The only thing that isn't compatible with this version is the locked chest. I don't know why it doesn't work, the names match up but everything else in there works. Not everything is going to be textured and I will not be creating a WIP for it. I just have the port version. If you want it PM me, I only have the 128x and 64x version, so don't ask for anything else :P

millenaire

Posted: 06 Dec 2014, 14:32
by ashtreylil
can someone update millenaire to v6.0, the patch was incomplete in earlier versions and i'd like to see a full patch.

Re: Millénaire - NPC village

Posted: 07 Dec 2014, 13:16
by ChaoGirDja
So...
Nobody interested in making new textures for this mod?
This is sad... because this Mod looks relay promising...

Re: Millénaire - NPC village

Posted: 07 Dec 2014, 19:56
by Nhawks17
Well you can try to make them :)

Re: Millénaire - NPC village

Posted: 08 Dec 2014, 10:17
by ChaoGirDja
I have once tried making textures...
Nop, this not an good Idea ^^;

Maybe it is possible to "steal" from other texturepaks... This will be something i can do.
Have to look at the originals in game to decide this.
At the moment, i have joust searched for textures. There is an old Pack which have to be "translated" to newer MC-Version (at least). I know that there will be textures to do, but i don't know which.
But if this is something i want to share... ore is even allowed to...
Well, i'm not sure ;)

Millenaire - 1.7.10 - [64x - ???x]

Posted: 07 Nov 2015, 20:30
by MadMax
I've seen other patches for this mod but they're either too old to work with the new Resource Pack/Patching system or the links or dead/removed. So I decided to request this as I really enjoy this mod but the Sphax textures clash with the Millenaire-exclusive blocks ;)

Here is the mod's site.

Re: Millénaire - NPC village

Posted: 16 Dec 2015, 23:48
by FireController1847
+1

I would love to see this mod for 1.7.10, as I love playing around with what they can do, but it's odd seeing villages of them with Sphax textures in the back and pixelized textures in the village.