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Things which need to be fixed (or could be changed)

Posted: 22 Mar 2016, 19:46
by Debatrax
I found some things, which should be fixed and could be changed. I used "QMAGNET's Test Map" for this. This is no advertisement. I just think this map is really usefull for seeing what is missing in a resource pack.


1) Iron, gold and diamond helmets got small pixel fails:
http://imgur.com/ZsVWk3F

2) The letter "ß" is thicker than the others:
http://imgur.com/l9aEkqw

3) Anvils are bugging into each other (I recommended to take the 3D model from PureBDcraft):
http://imgur.com/eTSr1q5

4) The damage indicator texture is missing:
http://imgur.com/2BJ31kA

5) The sunflower texture looks cut off:
http://imgur.com/S7PYwu2

6) Leaves are almost all the same. I know it's the same in the default texturepack, but I really dislike it (I copied the leave textures from PureBDcraf for my self):
http://imgur.com/at9a2Mw

7) The normal glass pane looks kinda weird:
http://imgur.com/59r54hB

8) The redstone torch is much lighter than on a comparator:
http://imgur.com/HWQSt9X

9) On this picture I just destroyed a redstone torch:
http://imgur.com/VMeL3Ls

10) A lot of flag designs are messed up:
http://imgur.com/aJgPJBO

11) A baby zombie texture is missing:
http://imgur.com/LGkezeY

12) All armor items are 3D, only the leather armor isn't:
http://imgur.com/itDP3wQ


PS: I really like this resource pack and appreciate your work for it :)