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[Not a Bug|Java] White pixels on all kinds of wood textures

Posted: 24 Aug 2018, 05:01
by RyneDM
Greetings!

I noticed a strange bug. All kinds of wood textures (planks, stairs, slabs etc.) are glittering, there are some kind of white pixels in angles. They're in different places, depending on camera position. The example is on the screenshot.

Using 1.13.1, Java Version, no OptiFine.

Thank you!

Re: [java] White pixels on all kinds of wood textures

Posted: 24 Aug 2018, 09:30
by Sphax
This looks like a graphic bug in game which might be due to your GC settings. I remember I had such glitches when forcing Anti-aliasing.

Re: [Not a Bug|Java] White pixels on all kinds of wood textures

Posted: 24 Aug 2018, 09:40 
by HanFox
As Sphax suggests it can be caused by Anti-Aliasing settings, sometimes Anisotropic Filtering, too. Basically make sure none are enabled inside MC or inside your graphics card software.

However, there is the simple issue with Minecraft that it just doesn't render accurately. Every so often it'll round a pixel incorrectly causing a white pixel. It's much more apparent on models with multiple parts (the planks are models made of a few parts to cause the mild randomisation to the patterns).

If after testing other graphics settings your issue doesn't tidy up, you can try deleting the *_planks files from assets/minecraft/blockstates. However, if you're seeing white pixels on planks models, you're probably going to see them elsewhere anyway, you're just noticing them more on planks due to the large amount on screen.

Re: [Not a Bug|Java] White pixels on all kinds of wood textures

Posted: 27 Aug 2018, 08:19
by RyneDM
Thanks a lot!
I've tried to turn off Anti-Aliasing and Anisotropic Filtering. No effect or I've done something wrong. I'll keen on trying.
At least, now I know, these visual bugs are caused by my Graphic Card settings, not by texture pack.