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[OptiFine Bug|Java] Skeleton model issue using Optifine
Skeletons have an odd second stretched head on their backs when I use Pure BD Craft with the latest preview version of Optifine. I've posted something on the Optifine Reddit page in case it is likely an issue with the preview version. But I don't have any similar issue with other texture packs so it could be an issue with BD Craft. Using the most recent version of 1.15.2 Pure.
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It's a bug in OptiFine with CEM models.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
This is now fixed in OptiFine 1.15.2_HD_U_G1_pre19
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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