[OptiFine Bug|Java] Skeleton model issue using Optifine

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Post 29 Apr 2020, 16:55

Skeletons have an odd second stretched head on their backs when I use Pure BD Craft with the latest preview version of Optifine. I've posted something on the Optifine Reddit page in case it is likely an issue with the preview version. But I don't have any similar issue with other texture packs so it could be an issue with BD Craft. Using the most recent version of 1.15.2 Pure.
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Post 29 Apr 2020, 16:57

It's a bug in OptiFine with CEM models.
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Post 02 Jun 2020, 13:01 

This is now fixed in OptiFine 1.15.2_HD_U_G1_pre19
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