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Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 15:22
by crumbl3d
Sparkst3r wrote:
crumbl3d wrote:
Sparkst3r wrote:
I don't understand, the logs in that patch LlamaFarmer uploaded are identical to my logs on the repo.
What PSD are they from. I'm looking at the Wood.psd in Unsorted and they are bad and not the ones form LlamaFarmer's patch.
https://github.com/crumbl3d/Sphax-Thaum ... erwood.psd
Yes but that one doesn't have the top which was retraced. I know I'm confusing, I confuse myself sometimes ... :D

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 15:27
by Sparkst3r
crumbl3d wrote:
-snip to satisfy picky forum-

Yes but that one doesn't have the top which was retraced. I know I'm confusing, I confuse myself sometimes ... :D
Crumby D: Ok, at least we're in the same book now, not quite on the same page though. I'll try retrace it, I hate tracing curves though.

Also I can't embed more than 3 quotes now D:

And when I get off my backside(Excusing the possible irony) I'll redraw the silverwood side sometime too.

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 15:29
by crumbl3d
Sparkst3r wrote:
crumbl3d wrote:
-snip to satisfy picky forum-

Yes but that one doesn't have the top which was retraced. I know I'm confusing, I confuse myself sometimes ... :D
Crumby D: Ok, at least we're in the same book now, not quite on the same page though. I'll try retrace it, I hate tracing curves though.

Also I can't embed more than 3 quotes now D:
Don't retrace it, I'll just use the dark oak which is a lot sharper and better than normal oak. Do you have the leaves though?

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 15:31
by Sparkst3r
crumbl3d wrote:
Sparkst3r wrote:
crumbl3d wrote:
-snip to satisfy picky forum-

Yes but that one doesn't have the top which was retraced. I know I'm confusing, I confuse myself sometimes ... :D
Crumby D: Ok, at least we're in the same book now, not quite on the same page though. I'll try retrace it, I hate tracing curves though.

Also I can't embed more than 3 quotes now D:
Don't retrace it, I'll just use the dark oak which is a lot sharper and better than normal oak. Do you have the leaves though?
But vectors Breadcrumbl3y.
ANd no, they were recolours.

EDIT: I really need to fix my shift key, it sticks on for two letters. D:

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 15:39
by crumbl3d
Sparkst3r wrote:
But vectors Breadcrumbl3y.
ANd no, they were recolours.
Okay, you have a good time, send me the stuff once you're done!
Also do the sides, I have made the knot so you don't have to. Look at the Sphaxified repo HanFox created!

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 16:01
by Laruae
Wanna post a PSD of the new knotted silverwood? :D

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 16:21
by crumbl3d
Laruae wrote:
Wanna post a PSD of the new knotted silverwood? :D
EDIT: My attention span is low. I'll post it to GitHub once I make the whole PSD! :) You'll just have to wait! :D

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 16:30
by Sparkst3r
THe knot is in the silverwood.psd? Also I'm nearly done with the silverwood log top.

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 16:58
by Laruae
S: I see something labeled as silverwood.psd but I can't seem to actually get it to download...

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 11 Feb 2015, 20:30
by shuttleshooter
so, tommorrow i think i can finally fit some time to get some screenshots going (of laurae's new patch(p80)