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Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 06:17
by hazado
The primal charm animation needs some work. Its not aligned for every image

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 12:20
by Sparkst3r
crumbl3d wrote:
Sparkst3r wrote:
Crooombl3d? May I have write access to the repo? Only to accept pull requests since you're not always around?
Just did it. But don't do anything bad, you DON'T want to see my bad side ... *laughs evilly* :pirate:
I don't. I've heard of your bad side, not even the devil wants anything to do with you. :P
Nah, I'll just commit my stuff to my repo and then pull it into yours. I won't touch it directly. Easier to fix that way.

-- 15 Feb 2015, 12:20 --

Crumblingston3 can you take a look at this mark down and explain to me why my lists don't work? I've tried '*', '+' and '-' to do it and it doesn't work. I'm a noob at markdown. :P
https://github.com/crumbl3d/Sphax-Thaum ... /STATUS.md

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 13:16
by crumbl3d
Sparkst3r wrote:
crumbl3d the reaper can you take a look at this mark down and explain to me why my lists don't work? I've tried '*', '+' and '-' to do it and it doesn't work. I'm a noob at markdown. :P
https://github.com/crumbl3d/Sphax-Thaum ... /STATUS.md
Yep, you're a noob. Also why don't you say missing items instead of completed, wouldn't it be easier?!?

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 13:33
by Sparkst3r
crumbl3d wrote:
Sparkst3r wrote:
crumbl3d the lame can you take a look at this mark down and explain to me why my lists don't work? I've tried '*', '+' and '-' to do it and it doesn't work. I'm a noob at markdown. :P
https://github.com/crumbl3d/Sphax-Thaum ... /STATUS.md
Yep, you're a noob. Also why don't you say missing items instead of completed, wouldn't it be easier?!?
I know I am. *Bows down to the mighty lord Crumbl3d*
Nope, it's so I can remember which files things are in since you like your texture variants in the same file. :D
And can you fix it so that all the files are in a list and the attributes are indented and the variants are indented again? Please? :3

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 15:04
by shuttleshooter
hey sparkster, you may have derped a little bit but keep your head up( bad pun) :P

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 16:01
by FlamingFox
So I have lost track of all that has happened post 128x WIP patch around 6 or 10 pages ago. Do we have some sort of WIP with all the new things that have been contributed by everyone here?

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 16:07
by shuttleshooter
yep, though a new dev patch is coming out soon, just look at the one posted on google drive, that's the most recent one, though the one from novamanga is i think the one with the least bugs

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 16:11
by Sparkst3r
ANd all the psds are being collected on github.

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 16:43
by crumbl3d
Spanky the noob wrote:
I know I am. *Bows down to the mighty lord Crumbl3d*
Nope, it's so I can remember which files things are in since you like your texture variants in the same file. :D
And can you fix it so that all the files are in a list and the attributes are indented and the variants are indented again? Please? :3
I fixed your darn list. You'll have to keep it up to date, I just made the first step! :P

PS: Did I ever tell you that you are a messy noob?

Re: [512x] Thaumcraft 4 - The new era of magic!

Posted: 15 Feb 2015, 17:08
by Sparkst3r
-snip quote-

You're awesome Crumby :D :love:

What's wrong with the silverwood? Or are you just doing the greatwood?
The aspects from Keddo are here https://dl.dropboxusercontent.com/u/455 ... ts_4.1.psd
I just cleaned up the file a bit.
Also what's wrond with the wand models file. It looks fairly neat to me? Unless you want all the layers naming a bit more descriptively.