Page 7 of 12

Re: [WIP] Blood Magic

Posted: 21 Aug 2014, 17:38
by Daverball
Thanks for your great work NintendoFan37.

I made some quick resizes for the WIP you provided, there might be some wonkiness, so if there's anything wrong with the textures please let me know. I only just wrote a script for batch resizing today so it is mostly untested, but it does all those fancy things like remove semi transparent pixels for textures that aren't supposed to be semi transparent.

Re: [WIP] Blood Magic

Posted: 21 Aug 2014, 21:40
by NintendoFan37
Daverball wrote:
Thanks for your great work NintendoFan37.

I made some quick resizes for the WIP you provided, there might be some wonkiness, so if there's anything wrong with the textures please let me know. I only just wrote a script for batch resizing today so it is mostly untested, but it does all those fancy things like remove semi transparent pixels for textures that aren't supposed to be semi transparent.
Added to OP

Re: [WIP] Blood Magic

Posted: 27 Aug 2014, 01:07
by NintendoFan37
I have EVERYTHING done except for the Models. Final Release Hype is real right now.

Re: [WIP] Blood Magic

Posted: 27 Aug 2014, 03:31
by TheBlueSpy
I like the mod and it has major potential to get new textures but this is...

Re: [WIP] Blood Magic

Posted: 07 Sep 2014, 02:17
by NintendoFan37
Fancy New Update with a Fancy New OP :D

Re: [WIP] Blood Magic

Posted: 18 Sep 2014, 17:58
by Daverball
NintendoFan37 wrote:
Fancy New Update with a Fancy New OP :D
Are the new textures compatible with 1.6? I'm just asking whether I should overwrite my old resizes or if the new textures should be a new standalone download.

Re: [WIP] Blood Magic

Posted: 21 Sep 2014, 13:38
by NintendoFan37
Daverball wrote:
NintendoFan37 wrote:
Fancy New Update with a Fancy New OP :D
Are the new textures compatible with 1.6? I'm just asking whether I should overwrite my old resizes or if the new textures should be a new standalone download.
I think they are compatible with 1.6

Re: [WIP] Blood Magic

Posted: 21 Sep 2014, 16:40
by Daverball
Alright, on the off-chance they aren't I've decided to put the new resizes into separate download links after all.

Here they are:

Re: [WIP] Blood Magic

Posted: 22 Oct 2014, 00:21
by tynster
Hey just letting you know theres an extra "h" in the 1.7 32x pack's http. Also awesome work keep it up.

Re: [WIP] Blood Magic

Posted: 22 Apr 2015, 14:41
by Scionoftruth
With the teir 6 altar stuff that WayOfTime has added, would you be able to pick up this patch again. The main things are the 2 crystals, the block from the crystals, the 2-3 demons and the new sigiil stones/2 runes