Page 8 of 12

Re: [WIP] Blood Magic

Posted: 04 Nov 2015, 01:44
by Tyrindor
Any update for tier 6 textures planned?

Re: [WIP] Blood Magic

Posted: 09 Jan 2016, 06:04
by Dfox
doesn't seem like it =(

Re: [WIP] Blood Magic

Posted: 09 Jan 2016, 17:05
by NintendoFan37
Sorry. I've been very busy with real life stuff going on. Once I have time, this will be the first patch I complete. Thank you for your understanding :love:

Re: [WIP] Blood Magic

Posted: 09 Jan 2016, 17:14
by Scionoftruth
No problem thanks for picking it back up.

Re: [WIP] Blood Magic

Posted: 10 Jan 2016, 05:47
by Dfox
No worries, take your time =) I can't wait!

Re: [WIP] Blood Magic

Posted: 23 Jan 2016, 04:18
by red3055
howdy. I tried to use the res packs you have released so far, but MC cant seem to see them? something about missing a pack.mcmeta? any help would be appreciated.

Re: [WIP] Blood Magic

Posted: 18 Mar 2016, 16:31
by ShadowofCubes
Hello NintendoFan37,
I made two pictures for you:
Show
I love your textures so much! =)

Re: [WIP] Blood Magic

Posted: 13 Jul 2016, 16:02
by Judicius
Is there any work for 1.10, i didn't see another thread

Re: [WIP] Blood Magic

Posted: 29 Jul 2016, 18:39
by Scionoftruth
I don't think so, I hope it is not dead, but I know its a lot harder to make the textures for 1.9-10 Cause WayOfTime changed a lot of stuff. Its gonna require a bunch of new textures for snares and sword, etc and the whole item routing system. Hopefully they will pick it up soon, cause I would really want to have my Blood Magic match my Sphax world

Re: [WIP] Blood Magic

Posted: 12 Feb 2017, 21:23
by RazorEdgeRequiem
is there going to be a 1.10.2 version?