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Re: [WIP] Blood Magic

Posted: 21 Jul 2018, 00:56
by Near
Zetta wrote:
18 Jul 2018, 02:49
Need Help:
How to download mediafire files if I use the internet in China?
Thanks for help!
Use a VPN maybe?

Re: [WIP] Blood Magic

Posted: 15 Aug 2018, 17:55
by xXKidChaosXx
i know this might be a stupid question, I've installed it, how do i get it to work?

Re: [WIP] Blood Magic

Posted: 07 Nov 2018, 02:39
by NintendoFan37
Guess its about time to try to revive this again. Update coming this weekend or I'm a dimwit.

Re: [WIP] Blood Magic

Posted: 08 Nov 2018, 08:19
by noobanidus
I've been experimenting with a large variety of textures, but I don't think they're of a particularly good quality. I've done sentient tools, demon will/dungeon blocks. It was a really fun learning experience either way! I'm uploading the PSDs (if you want to use any of them) and the PNGs as an example (with the structure modified; the altar texture is wrong because I was trying to use the old altar model but it doesn't handle the fluid height properly).

PNGs
PSDs

Credits:
Sphax: Stone, obsidian, wood textures, bucket texture.
Antiseptic, etc: GrumpyPirate
Arcane Ashes, Explosive Powder, Life Essence liquid: Hanfox from Thermal Foundation
EE2 tools (Sentient, etc), Snares (twine), Lava Crystal/catalysts/tartaric gems (Shard of Life modified), Sanguine book, Upgrade Scroll: CadenDonuts
Ritual Diviner/Deconstructor, scribing tools: redrawn from original.
Dungeon Stone: overlay by Hedge from Chisel
Ritual Tinkerer, Node Router, Icarus Scroll: Parchment by Crumbl3d, I'm not sure where the PSD for the runes is
Armor (badly done): Linyor
Runes: Redrawn from the original 128s with the 512 rune background, recoloured.
Sigils: Redrawn, sigil of suppression is off-center.
Drawn: Two versions of will with different shading/facing (ugly).
Drawn: Most variants of reagents, some are missing.
Shards: redrawn from original.
Teleposer: Modified version of redrawn shards, doesn't work so great at lower resolutions.

Re: [WIP] Blood Magic

Posted: 09 Nov 2018, 00:59
by NintendoFan37
noobanidus wrote:
08 Nov 2018, 08:19
-snip-
Wow, thank you!


I'm also planning on posting a WIP this weekend, and then every Saturday until this dang thing is done!

Re: [WIP] Blood Magic

Posted: 09 Nov 2018, 02:24
by noobanidus
NintendoFan37 wrote:
09 Nov 2018, 00:59
I'm also planning on posting a WIP this weekend, and then every Saturday until this dang thing is done!
There are a bunch of tweaks that need to be made to mine, mind! The will crystals render terribly because I didn't make the outer glow solid, and the teleposer links are just too small to show up at smaller resolutions. I'm mostly happy with the colour/texture of the dungeon blocks, although I'm not sure about the pillar/top/bottom/special textures.

Re: [WIP] Blood Magic

Posted: 09 Nov 2018, 02:51
by NintendoFan37
noobanidus wrote:
09 Nov 2018, 02:24
NintendoFan37 wrote:
09 Nov 2018, 00:59
I'm also planning on posting a WIP this weekend, and then every Saturday until this dang thing is done!
There are a bunch of tweaks that need to be made to mine, mind! The will crystals render terribly because I didn't make the outer glow solid, and the teleposer links are just too small to show up at smaller resolutions. I'm mostly happy with the colour/texture of the dungeon blocks, although I'm not sure about the pillar/top/bottom/special textures.

Yup - I pick and chose the ones I thought fit well, and thanks to the PSDs provided, modified some of the blending options to make then feel more PureBDCraft! Thanks again!

Re: [WIP] Blood Magic

Posted: 09 Nov 2018, 08:08
by noobanidus
NintendoFan37 wrote:
09 Nov 2018, 02:51
Yup - I pick and chose the ones I thought fit well, and thanks to the PSDs provided, modified some of the blending options to make then feel more PureBDCraft! Thanks again!
I'm not sure if I specified but I specifically changed the axe to be the battle-axe (which could be modified to just be a regular axe, I suppose), as the saw looked a bit... bizarre in context. The original EE2 PSDs were linked in the credits post I made earlier.

Re: [WIP] Blood Magic

Posted: 09 Feb 2019, 05:38
by NintendoFan37
Update: Added more stuff!

Re: [WIP] Blood Magic

Posted: 06 Mar 2019, 22:55
by ashow9
got a 32x, 64x, 128x of this perhaps?