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Re: Ars magica 2

Posted: 18 Jan 2016, 19:49
by FlamingFox
@armando602 you need to have downloaded the vanilla resource pack, THEN download/merge the legacy with the Vanilla, THEN download/merge the latest rendition of the patch.

Re: Ars magica 2

Posted: 09 Feb 2016, 03:36
by Dfox
This mod finally got updated :D

Re: Ars magica 2

Posted: 09 Feb 2016, 17:04
by MikeZilla
The mod would get updated just as I start a new job and take up a new project 'eh? :-x

Ars Magica 2

Posted: 06 Mar 2016, 04:08
by Lepro526
Hey I was just wondering if anybody had the old textures for witchwood trees in ars magica 2. I've been going through all the old postings of patches that might contain it and they all either don't have it or the links don't work any more.

Re: Ars magica 2

Posted: 14 Apr 2016, 06:02
by SuppaDigger
I made another chimerite ore

[link]http://www.mediafire.com/download/r9146 ... te128x.zip[/link]

Re: Ars magica 2

Posted: 25 Sep 2016, 07:42
by PlayingGoji
Are there any chances we will get a 32x resize for this pack?

Re: Ars magica 2

Posted: 15 Jan 2017, 20:48
by Lucas0231
Not working for me in 1.7.10.

Re: Ars magica 2

Posted: 10 Aug 2018, 12:54
by garratt96
I know this is really old but when i use the obelisk the texture has invisible sides like the texture doesnt fit or something