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Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 24 Mar 2014, 07:14
by Sillyman34
last time I checked, I'm pretty sure it is. But no textures for the new mobs (e.g Ents)

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 07 Apr 2014, 09:47
by econerd
this pack looks great. I cant get it to work though. ive tried putting it into the resource pack several times and the textures just dont show up. this is for 1.7 so the 1.6 version should work. anyone know why its not working?

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 12 Apr 2014, 22:38
by Lolekups123
There you go, I've made another small addition - scorpion stings! Yay! :)

here's the link:
@Aedaeum thanks, got it -_-!

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 12 Apr 2014, 22:39
by Aedaeum
@Lolekups123 Please read up on bbcodes before you start using them: https://bdcraft.net/community/announces/ ... t1383.html

Check out the buttons / downloads section

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 20 Aug 2014, 09:08
by ashtreylil
sorry to wake the dead but this pack only needs armor and chiten from scorpions and then i think itll be done

edit: and silver skeletons

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 11 Nov 2014, 17:14
by Evenus1
is there a 1.6.4 texture

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 21 Dec 2014, 18:48
by ericgcollyer
I've gathered all of the textures through all of the links in the replies up to this point. I'm currently using this for 1.7.10 and it works! If you would like to download this, do so here: [link]https://drive.google.com/file/d/0B9wQhE ... sp=sharing[/link]

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 14 Mar 2015, 18:35
by DeRigeurEx
ericgcollyer wrote:
I've gathered all of the textures through all of the links in the replies up to this point. I'm currently using this for 1.7.10 and it works! If you would like to download this, do so here: [link]https://drive.google.com/file/d/0B9wQhE ... sp=sharing[/link]
Thanks for this. Here is a downloadable correction + a couple of new additions ;)

FIX

for MC1710 (copy this fix to a package from ericgcollyer)
Show

Changes

Show
//items/*Rename:
-armorcrystal at horsearmorcrystal
-catbed at kittybed
-catlitter at kittylitter
-moc_egg at mocegg
*Add NEW: bowlfish1.png - bowlfish10.png
*Add Missing: bowlempty, bowlwater, fur, hide, tusksdiamond, tusksiron, tuskswood
*Repaired: sai

//models/*Add NEW: fishbowl.png, kittybed.png

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 02 Jul 2015, 11:29
by Eeveecraft133
It's possible to make this resource pack for Mo´creatures mod 1.8?

Re: [WIP] 1.6.2 (128x) Mo' Creatures

Posted: 21 Jun 2016, 07:57
by DarkYudeX
Hi there,

I'm offering my help to finish this patch and make a fully working patch.

I'll take all the contributions and make a patch for 1.7.10, and Mo'creatures 6.3.1.

Depending on the version, some patches don't work because of case-sensitive names !
Yes, Java is case sensitive (that's the third time i get a problem on a patch so I think it's important to remind that kind of thing :p).