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Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 31 Mar 2014, 17:23
by FlamingFox
I have made a temporary patch of all that is here for Biomes O' Plenty 1.6.x in 64x, a by-product of a Resource Pack I am making for a community mod.

Biomes O' Plenty 1.6.x

Note: This one was tough to make, with all the different submissions dotted all over the thread. I did what I could.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 01 Apr 2014, 19:04
by Sowel
This has been bothering me for a while now..
The grass in ominous woods is meant to be purple but no mater where I look I cant find a fix for it

Now I seen someone ells posted about it before and got passed over so I want to ask again if anyone knows a fix.
To be very specific I want the grass to be purple as it is meant to be, it even shows on mini maps as purple. In game the grass shows as green..

I have just seen in today yogscast moon quest video that they have it working properly.
This is driving me crazy >.<

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 09 Apr 2014, 17:19
by lnodiv
Sowel wrote:
This has been bothering me for a while now..
The grass in ominous woods is meant to be purple but no mater where I look I cant find a fix for it

Now I seen someone ells posted about it before and got passed over so I want to ask again if anyone knows a fix.
To be very specific I want the grass to be purple as it is meant to be, it even shows on mini maps as purple. In game the grass shows as green..

I have just seen in today yogscast moon quest video that they have it working properly.
This is driving me crazy >.<
Are you using Optifine?

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 09 Apr 2014, 22:29
by Sowel
i am indeed >.<
Please don't tell me that is coursing problems.... All other biomes show up properly ahahaha

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 10 Apr 2014, 17:29
by robot55_
mrbysco wrote:
_Rein20_ wrote:
mrbysco wrote:
Could someone be so nice and remake the wheatgrass.png

Image I dont quite like seeing the tallgrass and stuff and having to look at that fuzzy looking grass...
Here is the grass you asked for
Image
Im really thankfull. it looks better than that original fuzzy one... The original just hurt my eyes
Yeah, and it was glitchy if you looked at it a certain way

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 11 Apr 2014, 23:33
by Ceasius
Hello, I was wondering if someone could help me with something.

I want the XmasBDCraft pack to work with mods, I've changed the grass blocks and all the other blocks that are needed. So I get snow and everything on Biomes o' Plenty's biomes, but they still follow their own grass colours, so you get green looking snow for example.

I know you can get that problem with vanilla minecraft as well if the files aren't configured correctly. But I have the grass and foliage colormaps set to white, same goes for mcpatcher's swampfoliage and swampgrass.

But I can't find that kind of setting for Biomes o' Plenty.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 19 Apr 2014, 12:35
by B0X
Greetings you awesome people of SphaxLand,
i`ve been using this forum for so long but i must call upon your help in person today.

my 32x texture-pack is missing the nether rack (overgrown) texture and it looks somewhat silly in the nether with some pink and black blocks scattered about.

if someone could somehow create a 32x texture for this block and pack it in a zip for me that would be super awesome.

i have no clue how to texture myself and or how to add images all i can do is drag assets in to my main texture pack zip.

thank you for all your continued hard work in this texture pack.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 01 May 2014, 10:09
by ZEEGEE
Nice art work
Would you consider to make the adden texture forBETTER GRASS & LEAVES MOD ;)

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 04 May 2014, 12:23
by C4veman
Any chanche this will be updated to 1.7.2?

Biomes O' Plenty missing textures

Posted: 09 May 2014, 06:01
by Flexico
I downloaded the official BOP patch - https://bdcraft.net/patch-details?i=27-B ... %27+Plenty - but there seem to be a few textures missing from it, including "Flesh" blocks from the Nether, "Stalactites" and "Stalagmites" from caves, and "Koru", a weird plant thing.

I scoured Google for a more recent patch, but I couldn't find one. I know updated textures exist because I saw them in some of the Yogscast's videos.