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Re: [1.5.x][1.6.x][128x-32x]Biomes O' Plenty

Posted: 16 Oct 2013, 05:26
by IamProvocateur
If ya wanna! I am stuck on the models and one animation sigh

-- 16 Oct 2013, 00:26 --

Could you post a link to the original thread you downloaded your patch from? I couldnt find one anywhere til I found that FTB pack - I assume thats where you got your credits from. I used mostly stuff from that, and a few other patches for other mods that were done by Sphax as far as I can tell. I want to go over my list and put proper credits in :)

Re: [1.5.x][1.6.x][128x-32x]Biomes O' Plenty

Posted: 16 Oct 2013, 15:02
by Sir Oldie
Here is the original patch, i will also add this to the post.

Re: [1.5.x][1.6.x][128x-32x]Biomes O' Plenty

Posted: 16 Oct 2013, 17:46
by IamProvocateur
Thanks!

So - I'm doing the last 5 items right now.... the flower bands. I've figured the armor model thing out - BUT I see Tulips in the lists online for recipes.... and there's one in the original patch (I also made one because of this) but NOT in the legacy texture folders. Ive also flown around tons of biomes and have yet to see one. The wiki for this mod sucks. Anybody have a GOOD source for recipes? Ive looked over the changelogs for the mod and I dont see tulip mentioned anywhere. I was going to use the flowers needed in the recipes to make the bands, but I dont want to use the tulip if it doesnt actually exist.

For that matter I cant get the altar to work either... if anyone knows anything about that. I can get it to activate and animate but not summon.

Re: [1.5.x][1.6.x][128x-32x]Biomes O' Plenty

Posted: 16 Oct 2013, 19:40
by Sir Oldie
The best way to view recipes for mods if they are not on the Wiki or on the mod post is just to install NEI and look at the recipes in that :)

Never mind about that altar, if we cannot get it working then i will just ask Hanfox if it can be called complete, even though it is technically not.

Re: [1.5.x][1.6.x][128x-32x]Biomes O' Plenty

Posted: 16 Oct 2013, 20:08
by IamProvocateur
The texture works just not the actual mod.... I cant figure out where its overlay of gems comes from though so they dont look textured :o/ must be in original assets somewhere Im still looking.

I just finished flowerbands - so thats IT! :D Ill post tonight w proper credits and complete patch!

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 16 Oct 2013, 21:15
by Sir Oldie
The overlay for the gems are the frame files that are named like this "frameamethyst", i'm assuming you mean how the gems look when placed on the altar.

You need to line up those gems with the altar side, i can do it if you don't feel like it :)

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 17 Oct 2013, 15:16
by _Rein20_
Well good patch. But you are using my textures. And I don't see my name in the credits nor you asked me if you could use the my textures. It is cool to use my textures just add my name in the credits. ;)

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 17 Oct 2013, 16:46
by Sir Oldie
Yeah woops just noticed that now. Silly me -.-

EDIT: Added you to the credits. Silly me -.-

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 17 Oct 2013, 18:12
by _Rein20_
Sir Oldie wrote:Yeah woops just noticed that now. Silly me -.-

EDIT: Added you to the credits. Silly me -.-
Oks ! Cool. I want to add also that I am happy that someone is continuing the BOP support. Also I have some textures that I will release soon.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 17 Oct 2013, 18:25
by IamProvocateur
_Rein20_ wrote:Well good patch. But you are using my textures. And I don't see my name in the credits nor you asked me if you could use the my textures. It is cool to use my textures just add my name in the credits. ;)
I apologize for this on my part - I personally couldn't find the person who did the patch I was building off of - which I assume is you... :) Or I would have asked first. I'm a professional artist and messing with other people's stuff without permission is a huge pet peeve of mine. So - sorry about that!

-- 17 Oct 2013, 13:25 --

On those item frames - I did those! Albeit I said to myself "hmm, wonder why they are all turned a different way? For effect?" LOL XD They are in there though - and just don't show up when I activate the altar.

Ill fix it. Wrapping up now.

Also - Any texture I did myself, or built upon from a base texture that was available in 512px - I have a copy in 512. I do not have EVERYTHING in 512 however. Should I bother to complete out a 512 version? I can't run 512 on my machine it bogs down sooooo badly. But if it's a needed and wanted thing I can do it. I wont do it as quickly as I did this one though lol!