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Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 24 Oct 2013, 04:47
by IamProvocateur
I have all the blocks set up for the mod only so I could do some screen shots - it doesnt need to include all the basic minecraft blocks does it?

I can resize all the images for you with photoshop... we need 64 and 32 yes?

-- 23 Oct 2013, 23:47 --

Screen shots:
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Image
Image
Image
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Running resize batches now will be up in a few

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 24 Oct 2013, 05:00
by ghotep
IamProvocateur wrote:
we need 64 and 32 yes?
64x — yea, when many mods are installed, my pc barely handle with 128x. that's why i using the 64x patch.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 24 Oct 2013, 05:53
by IamProvocateur
OK here are all three sizes... I ran through the 128 again and found that there were some 512s hiding in there - fixed that. Checked all 3 all working including animations.

https://www.gamerchickadventures.com/fil ... _64_32.rar

Ill work on the smoldering grass and clouds... hopefully that wont stop this from being considered complete? Ill have them done in the next 24 hours regardless.

* Includes new smoldering grass and cloud textures! (unless you downloaded the file before I updated this post in which case - redownload)

-- 24 Oct 2013, 00:16 --

And yeah BOP chokes my machine on 128... Im going to use a custom job for mine I think... use some higher res images for certain files and smaller ones for others. I'm definitely replacing the water with the 32px version - the worlds I generate have a TON of water and lava both. Im also not using the animated soul sand... and will most likely take out the "still" versions of the animations as well. I suspect thats the major issue with this mod. Just too much stuff! :D

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 24 Oct 2013, 07:25
by HanFox
IamProvocateur wrote:
snip
It's generally not an issue when you're just doing a "look what I've done / quick update" sort of thing, but you really should use zips instead of rars.

Some Mac users have issues with rars.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 16:31
by IamProvocateur
Sorry about that.

Same file zipped :)
https://www.gamerchickadventures.com/fil ... _64_32.zip

-- 25 Oct 2013, 11:31 --

So is this thing considered complete now? At least the 1.6.4 version? I think someone was watching the thread - just checking :D I'd like an official download link so I can post it out in the world!

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 16:43
by Sir Oldie
Yes, it is in the complete section ergo complete :P
I have not uploaded your re-sizes yet because i have already re-sized.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 17:39
by BonaireDreams
Just noticed last night after updating to this new patch (64x) I am now missing textures for spring water and the poison water. Anyone else finding this?

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 21:26
by IamProvocateur
Someone said they looked ugly which is why I redid them - there are now no artifacts around the edges of the textures.

-- 25 Oct 2013, 16:26 --

And its still not on the patches page - still has a link to the old one.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 21:29
by Sir Oldie
Ok, i will get your resizes uploaded.
*Pokes Han* Can you update the patches page.

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Posted: 25 Oct 2013, 21:31
by HanFox
I just did update it. :P

I keep forgetting it exists because... well... administrating it is awful :P

We're hopefully get a much more fancy slightly more automated patch list "soon" by Aedaeum ;)