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Re: [128x - 16x] Metallurgy 2, 3 & 4 [MC1.3 - 1.7]

Posted: 02 Jun 2019, 14:04
by ashow9
Thanks for this, I’ll take a took at it soon and post it to the front page if everything checks out, just make sure you patch those few issues you noticed, and I’ll send you any issues I find

Re: [128x - 16x] Metallurgy 2, 3 & 4 [MC1.3 - 1.7]

Posted: 02 Jun 2019, 15:21
by Novamanga
I had a look a look at the patch Palejack made. I have flipped the shovels as per MC1.12 and adjusted the pack mcmeta file.

Apart from the GUI's and the 3 models, all is done. If someone makes them I'll add them to these patches. I have resized things for 64x and 32x.

Metallurgy for MC 1.12 Enjoy :)

Novamanga

Re: [128x - 16x] Metallurgy 2, 3 & 4 [MC1.3 - 1.7]

Posted: 03 Jun 2019, 19:48
by Palejack
Hey Nova! Thanks so much! I finally got the GUIs done. Let me know what you think. I went ahead and included the PSDs along with it so that people could make improvements if they want. One thing to note, the progress bar doesn't appear to line up correctly in the JEI interface, but when you are actually viewing it in game it works fine. I think JEI might be stretching the textures slightly or something.

Anyway, here they are: https://www.dropbox.com/s/kycd5yfzqic42 ... i.zip?dl=0

Enjoy, and let me know if you find any issues. :)

Re: [128x - 16x] Metallurgy 2, 3 & 4 [MC1.3 - 1.7]

Posted: 03 Jun 2019, 20:06
by Novamanga
JEI does that with all sorts of other mods as well. Wouldn't worry about it. I've added your GUI's to the downloads.

:) Novamanga

Re: [128x - 16x] Metallurgy 2, 3 & 4 [MC1.3 - 1.7]

Posted: 20 Sep 2019, 11:16
by KainAudron
There seem to be issues with armor and leggings (they still use vanilla textures) and when using tinker's construct some textures have mismatched colours with their TC equivalent items.

Re: [128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Posted: 21 Mar 2021, 12:46
by mikoyose
So they've added bricks, but they must be using a different name than metal_bricks, as those aren't working for me. Does anyone know the names of the new bricks so that way we can at least use those files? Thanks!

Re: [128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Posted: 23 Mar 2021, 07:14
by ashow9
mikoyose wrote:
21 Mar 2021, 12:46
So they've added bricks, but they must be using a different name than metal_bricks, as those aren't working for me. Does anyone know the names of the new bricks so that way we can at least use those files? Thanks!
If you are talking about the most recent metallurgy download, the bricks are named like this, for example: adamantine_bricks or adamantine_large_bricks

Re: [128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Posted: 26 Sep 2021, 03:09
by fuzzypurp
anyone still working on this? for the bricks and such they added.

Re: [128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Posted: 26 Sep 2021, 04:59
by ashow9
Yeah i just look a look at the newest update and the crystal, engraved, large brick, hazard blocks, reinforced glass hasnt been textured yet. It shouldnt be that hard to convert existing textures into those colors.

Re: [128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Posted: 24 Oct 2021, 16:31
by Breadabix
Does anyone have textures of nether ores in 1.12 using the newer netherrack texture? At the moment it looks weird having the ores using the older texture and the rest of the nether being the newer textures.