You would at least need to provide a new large (rounded) texture from what I can recall.
You would need to place that new texture in /assets/betterfoliage/textures/forestry/forestry_conifer.png (possibly assets/betterfoliage/textures/forestry/leaves/forestry_conifer.png -- I can't recall how the relations work).
Then open /assets/betterfoliage/textures/leafTextureMappings.cfg
Then add something similar to:
Code: Select all
forestry/leaves:conifers=forestry_conifer
The above means "look inside /assets/minecraft/forestry/leaves for textures that partially match conifers and use =[texture] as the rounded leaves for whichever block uses the [texture]=".
Hopefully that's not too confusing...
I haven't tested this. Pretty sure it'll work after deciphering what I wrote in the .cfg file...
Note: I believe this has changed to qualified block IDs in later versions of the mod (or it always was and I was super dumb before, but then I don't know why I would have left that note in the file).