Page 6 of 11

Re: [512x - 32x] Forestry v2.3.1.1

Posted: 22 Mar 2014, 23:56
by Namike
Yes, I did try disabling it, on both bdcraft.net and copy.com in fact, and neither worked, so I re-enabled it.

Re: [512x - 32x] Forestry v2.3.1.1

Posted: 23 Mar 2014, 00:07
by Aedaeum
Do you have any other extensions which might be blocking something? I know I have a popup blocker which also blocks scripts and sometimes it can interfere with trusted sites.

Re: [512x - 32x] Forestry v2.3.1.1

Posted: 23 Mar 2014, 01:03
by Namike
Nope, adblock is the only one I have. Chances are it's a problem only I'm going to have; it's probably just a problem with my desktop. I just wonder what in the world it was that did it. :P

Re: [512x - 32x] Forestry v2.3.1.1

Posted: 23 Mar 2014, 04:04
by Aedaeum
Yeah, sounds like it... I only have problems when my blocker gets in the way. Without being on your machine, that's about all I can suggest thus far... :-/

I hope you manage to figure it out. I know how frustrating it can be when something seems like it should work, but then come find out later that you did something completely dumb lol. Happens to me all the time :dork:

Re: [512x - 32x] Forestry v2.3.1.1

Posted: 23 Mar 2014, 04:55
by Namike
I'm sure it happens to everybody, happens to me more than I'd like to admit -_-!
Anyways, thanks for the help trying to figure it out! I'm just glad I finally have the textures right, now I can begin building my mansion... :D

Re: [512x - 32x] Forestry [MC1.4 - MC1.7]

Posted: 03 Jun 2014, 16:01
by DarkSon3405
SirWillie redirected me here to post about some missing textures on the Forestry sphax textures.

Crated Royal Jelly
Crate With Unknown Content


These two items are both missing textures for the forestry mod. Just thought I would like to help out as much as possible.

Re: [512x - 32x] Forestry [MC1.4 - MC1.7]

Posted: 03 Jun 2014, 22:06
by HanFox
Well the royaljelly is textured and the unknown obviously isn't anything (it used to be wine, but was never implemented or was removed in MC1.2.5).

As I said with MagicBees do they have recipes? If not they don't they don't need to be textured.

Re: [512x - 32x] Forestry [MC1.4 - MC1.7]

Posted: 03 Sep 2014, 19:55
by HanFox
I generally consider development/beta builds as something not to keep older versions for... If you need the old beealyzer GUI because you're not using v3.0.0.95 yet you'll have to get it from the MC1.6 downloads.

v3.0.0.95 2014-09-03
!Note: Not compatible with older versions of the mod
#Added: Buttons.png gui
*Updated: Snow particles, and GUIs

Re: [512x - 32x] Forestry [MC1.4 - MC1.7]

Posted: 05 Sep 2014, 20:44
by C4veman
thanks a lot!

Re: [512x - 32x] Forestry [MC1.4 - MC1.7]

Posted: 10 Sep 2014, 23:29
by HanFox
v3.0.0.128 2014-09-11
*Updated: mailtrader GUI