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Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 17 Aug 2015, 00:50
by HanFox
If you're just sticking to a few mods at 128x probably 3GB-4GB. If you plan to use a lot of mods at 128x 8GB+.

Otherwise you can use 64x textures instead.

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 27 Oct 2015, 09:54
by SuppaDigger
Hi Hanfox,
i have edited the texture of the iridium drill i think it's more pleasant and realistic.
Attached a zip to this post... i hope... :D

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 27 Oct 2015, 11:16
by HanFox
Considering you haven't done it in 512x it's not much use. Not a huge fan of the crystal being resized and just sort of shoved on there either...

Then again I don't actually maintain this pack any more, Novamanga does (I just own the OP). So if he feels like using it for inspiration that's up to him :)

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 27 Oct 2015, 14:24
by Novamanga
Is this what you are after SuppaDigger

Show
Image


Edit - I've added this to the downloads. I agree, it makes the Iridium drill stand out more from the others.

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 27 Oct 2015, 17:27
by SuppaDigger
Yes! Look better for me too. thx

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 11 Dec 2015, 22:46
by HanFox
Considering that IC2 is technically in perpetual beta older versions aren't supported when things change. Just so you know ;)

Another update by Novamanga :)

v2.2.804exp 2015-12-11
!Note: Not compatible with older versions of the mod
#Added: Stirling Kinetic Generator Block, Iridium Shard Item and GUI's for the new machine.
*Updated: Other GUI's

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 11 May 2016, 17:50
by crash94
is it possibile to have a connected texture on reinforced stone and glass?
dont get me wrong, the texture looks pretty cool but when u spam like 200 blocks, it's a big mess
thx for the assistence, sorry for my english :)

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 30 May 2016, 17:32
by MauveCloud
Is it possible to get some layered PSDs for the crop textures? (for the purposes of re-coloring some for use as GregTech crop textures) Looking for tutorials on how to remove backgrounds mostly gets me results like using GIMP's fuzzy select tool, which sometimes works okay, but some of the crop textures have colors very similar to the crop stick colors, making it hard to do with that tool. Alternatively, if someone can point me to a tutorial that shows a way to remove only the matching pixels from the background (in this case, the pixels that match the crop sticks texture), that would help.

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 10 Jun 2016, 00:54
by nosiphus
Minecraft 1.8 and 1.9 builds of IndustrialCraft 2 have a completely different texture system. I have compiled a patch in 128x for IC2 1.8 and 1.9.
IC2 on Minecraft 1.8.x
[link]https://jenkins.ic2.player.to/job/IC2_18/[/link]

IC2 on Minecraft 1.9.x
[link]https://jenkins.ic2.player.to/job/IC2_19/[/link]

Re: [512x - 32x] IndustrialCraft² [MC1.2.5 - 1.7]

Posted: 11 Jun 2016, 16:47
by Roku1234
Would this version work with the IC2 2.2.822exp update?