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Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.260exp

Posted: 31 Oct 2013, 08:46
by Burvixese
Just a minor suggestion. I noticed with the experimental TP that the quantity of the stack (in Sphax's font) covers up the graphics of the item for the 'crushed ore'. I do not know it the same is true for the 'purified ore' yet but I assume since the graphics are in the lower portion of the 64x64 box (my TP resolution) that the same would be true. I plan on nudging the graphics up in the TP for my server but figured other might appreciate this as well.

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Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.260exp

Posted: 01 Nov 2013, 02:40
by HanFox
@Burvixese: Makes sense. Pretty sure someone brought it up before and I forgot to move them.

I'll try to remember for the next release.

-- Friday 2013-11-01 @ 02:40:49 --

Apparently there's a good chance that the overly convoluted Canning machine will be removed (the one with the broken GUI). So that's nice :P

v2.0.282exp
#Added: FluidBottler block and GUI
*Tweaked: Crushed ores up so quantity text doesn't cover them

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 09 Nov 2013, 21:07
by maxtillentine
With all my respect... Universal fluid cells with any liquids in them, looks like empty. (Without BD textures, they are displayed correctly.) So, thats it. Bug report)

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 10 Nov 2013, 16:21
by HanFox
@maxtillentine: I guess that's what happens when they call it a "window" instead of "filler" or something that actually makes logical sense. I'll fix it at some point.

-- Sunday 2013-11-10 @ 16:21:58 --

Added a texture for the Universal Cell. Hopefully that fixes it.

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 17 Nov 2013, 23:53
by MrSapient
Why are some of the different machine different shades?

Its really annoying to my OCD lol

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Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 17 Nov 2013, 23:58
by Aedaeum
@MrSapient I want to say the basic machines use regular iron, while the macerator and extractor use refined iron.

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 18 Nov 2013, 00:00
by MrSapient
Aedaeum wrote:
@MrSapient I want to say the basic machines use regular iron, while the macerator and extractor use refined iron.

Ahh ic.. Well now refined iron is no longer used they are all Iron plates and some Tin plates.

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 18 Nov 2013, 00:04
by Aedaeum
Yeah, it's all changed now, but it's up to Han *pokes HanFox*

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 18 Nov 2013, 02:18
by HanFox
No need to change it really because most of them haven't changed in over 2 years when the original patch was done by ruyan.

Re: [512x - 32x] IndustrialCraft² v1.118 / v2.0.282exp

Posted: 17 Dec 2013, 12:31
by blackdragon
the new 1.6 textures looks awesome good work :D