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[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 22 Jun 2013, 19:05
by HanFox
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Binnie's Mods (formerly Extra Bees and Trees) is an addon for Forestry that adds loads of new bees, trees and other such things that help to give products from vanilla Minecraft, Forestry and other forge mods such as IndustrialCraft 2 and Railcraft. It also adds machines to manipulate and sort your bees, trees and flowers.

Downloads

for MC1.12 by Novamanga
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v2.0pre for MC1.7 (WIP)
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v1.8 for MC1.6
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for MC1.5
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v1.7.5 v1.7.0b


v1.5.0.6b for MC1.4.7
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Old Versions:

Preview

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Changelog

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MC1.12 2017-12-10 by Novamanga
#Added: MC1.12 files -- just rearranged files with hops replaced

v2.0pre8 2015-05-22
#Added: Botany: blocks stained, ceramic bricks; blocks/flowers: agapanthus, allium, anemone, aquilegia, aster, azalea, bluet, carnation, cornflower, daffodil, dahlia, daisy, dandelion, dianthus, edelweiss, forget-me-not, foxglove, fuchsia, geranium, hydrangea, lavender, lilac, lily, marigold, mums, orchid, pansy, peony, petunia, pollen, poppy, primrose, rose, seed, tulip, viola, weeds, yarrow, zinnia; items: botanistDatabase, clay, encyclopedia, insulatedTube, mortar, pigment, powders, soilMeter & trowels; tile tileworker;
*Tweaked: Other machines

v2.0pre7 2015-03-04
#Added: binniecore: items: bee & block validator icons; ExtraBees: items: coalDust, clayDust, blutoniumDust, cyaniteDust & yelloriumDust; tile: alveary hatchery, stimulator & transmission; ExtraTrees: blocks: generic liquid, all the glass patterns; gui: brewery, press & distillery gui; items: grainBarley, grainCorn, grainRye, grainWheat, grainRoasted, yeast, yeastLager, glassFitting & polish validator icon; tile: fruit press, brewery, distillery
*Fixed: binniecore: gui: liquid tanks; Genetics: items: serum validator icon
-Removed: ExtraBees: items: uranium dust

v2.0dev5 2014-11-14
#Added: Genetics: tile: LabMachine, Acclimatiser, Analyser, Genepool, Incubator, Sequencer, Inoculator, Isolator, Polymeriser; blocks: sequencer fx; bacteria, bacteriaPoly, bacteriaVector & growthMedium liquids; gui: process, process2; items: casingIron, cylinderEmpty, dna, geneDatabase, masterGeneDatabase, dnaDye, dyeFluor, integratedCircuit, growthMedium, enzyme, sequencer, sequencerEmpty, serum bottles, serum array bottles; validator: dye, enzyme, nugget
*Updated: BinnieCore: gui slot items for bee and block as they appear in slots that can also be used for other things
-Removed: ExtraBees: fx folder (pretty sure the fx in genetics replaces this) and some unused validator slot items

v2.0dev5 2014-10-19
#Added: Binnie Core: items: gui arrows; gui: all relevant GUI generation bits; tile: compartments;
*Updated: Binnie Core: items: actions, trigger, validator; ExtraBees: gui: processes
-Removed: Lots of bits and bobs from GUIs that are no longer used

v1.8 2014-05-14
*Fixed: Databank/database GUI

v1.8dev2 (silent)
#Added: Dyes

v1.7.5 & v1.8dev2
#Added: ExtraTrees textures
*Fixed (retroactive): Wall and Speckled Wood butterflies

v1.8dev2 (silent)
#Added: Un/discovered icons for bees

v1.8dev1
*Updated: File structure to MC1.6

v1.7.3b
*Updated: Some of the GUI slots overlays
#Added: Scented Gear

v1.7.2
#Added: Help and Info icons

v1.7.1
*Updated: File structure

v1.6pre13
#Added: 512x & 256x (as well as 64x and 32x for pre)
#Added: new hives (old ones can be found in /mods/extrabees/textures/blocks/hives-old
*Fixed: GUIs

v1.5.0.6b
!Note: No longer compatible with older versions of the mod
*Fixed: Some alignment issues in GUIs

v1.5.0.2[r2]
!Note: No longer compatible with older versions of the mod
*Updated: Isolator GUI to have 9 output slots

v1.5.0.2
#Added: AlvearyFrame and AlvearyMutator GUI

v1.5.0.0[r3] - Erp Derp Dumbass Update
#Added: a lot of missing GUI element sheets

v1.5.0.0[r2]
#Added: All the GUIs :)

v1.5.0.0
#Added: Alveary Lighting, Rain Shield, Frame Housing and Mutator blocks

v1.4.9.17pre (silent)
#Added: Flora-in-a-Box item

v1.4.9.10pre
#Added: Genomes (render slightly oddly)
*Tweaked: Templates

v1.4.9.5pre
#Added: 64x and 32x of the newest textures

v1.4.1.23
#Added: All the wax cast things... (more than likely a temp texture).

v1.4.1.19
!Note: Not backwards compatible with older versions
!Note: Delete /gfx/extrabees from your texturepack before copying over the new textures
#Added: updated particle effects, nova frame
*Changed: extrabees_liquids.png to extrabees_containers.png

v1.4.1.14
#Added: chocolate, healing, soul and restraint frames

v1.4.1.10[r2]
#Added: engineering, icons, liquids, triggers and FX

v1.4.1.11 (WIP)
Version: v1.4.1.10 -> v1.4.1.11
#Added: Missing engineering sheet

Version: v1.4.0.17 -> v1.4.1.10
!Note: Not backwards compatible with older versions
#Added: Diamond tier machines
*Changed: Renamed some other machines (can't remember which anymore)
!Note: No GUIs are currently textured, or items, and only a few blocks

v1.3.2d (WIP)
#Minor: v1.3.0 -> v1.3.2d
#Added: Acclimatiser, AdvancedGeneticMachine, Indexer, ApiaristDatabank, Genepool, GeneticMachine, Sequencer, Splicer blocks
#Added: All machine GUIs (missing some minor touches)
#Added: Engineering items, triggers
*Fixed: Some grey scaling in the icons
*Tweaked: Some GUIs

v1.3.0Exp
#Minor: v1.2.1 -> v1.3.0Exp
#Added: apiarist database item, GUI and GUI icons, apiarstchest cart

v1.2.1
#Minor: v1.2.0b -> v1.2.1
*Changed: liquids -- they should also now all be textured properly

v1.2.0b
#Minor: v1.1.4 -> v1.2.0b
#Added: Glacial waters to liquids
*Changed: file structure

v1.1.4
#Major: Initial release

Credits

  • Fig, Mamey Sapote, Longan, Mangosteen by Llama Farmer
  • Peach by Pickle6415
  • Pear, Key Lime, Pomelo, Guava, Olive, Cherry Plum, Orange, Sand Pear, Kumquat, Citron, Plantain, Quince, Tamarillo, Loquat, Pistachio, Passion Fruit, Heartnut, Tangerine, Butternut by Sir Oldie
  • Corners of Genetics machines from Mekanism by Grumpy Pirate
  • Bacteria liquids based on fluid from LiquidXP by CadenDonuts
  • Growth Medium liquid based on old water by Sphax
  • Barley Grain from Natura by Linyor

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.6p

Posted: 29 Jul 2013, 15:22
by Recon
The 64x zip for MC 1.5 appears to be a damaged archive.

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.6p

Posted: 05 Aug 2013, 18:52
by HanFox
Recon wrote:
The 64x zip for MC 1.5 appears to be a damaged archive.
Ah, I'll try to fix it tomorrow.

Not sure why SugarSync occasionally throws up on files...

Thanks for letting me know.

EDIT: Uploaded to Mediafire temporarily. Need to get SugarSync set back up after a format :|

EDIT2: Back on SugarSync ;)

-- Monday 2013-08-05 @ 19:52:28 --

Updated to v1.7.1.

File structure has changed slightly.

-- Wednesday 2013-08-07 @ 19:42:31 --

v1.7.2
#Added: Help and Info icons

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 08 Aug 2013, 13:00
by luizdgarcia
Well I don't know what happened but I have an issue with the extra bees Texture, it crashes my game when I have Optifine installed, does any one know how to fix that ?

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 08 Aug 2013, 16:57
by HanFox
I can't think of any reason besides the normal fact that once an HD Patcher is installed all the RandomMobs and CTM textures are loaded and it uses a lot more memory. To that end you may be running out of RAM or VRAM.

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 12 Aug 2013, 09:39
by james9999a
i cant get the extra bees machines textures working for 64x
i copy the files in the extra bees zip to the sphax zip and the machines still have normal texture
and all the guis are messed up

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 12 Aug 2013, 12:16
by HanFox
james9999a wrote:
i cant get the extra bees machines textures working for 64x
i copy the files in the extra bees zip to the sphax zip and the machines still have normal texture
and all the guis are messed up
What version of the mod are you using?

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 12 Aug 2013, 12:36
by james9999a
HanFox wrote:
james9999a wrote:
i cant get the extra bees machines textures working for 64x
i copy the files in the extra bees zip to the sphax zip and the machines still have normal texture
and all the guis are messed up
What version of the mod are you using?
1.7.0b

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 12 Aug 2013, 12:42
by HanFox

Re: [512x - 32x] Forestry Mod - Extra Bees v1.5.0.6b / v1.7.

Posted: 12 Aug 2013, 13:07
by james9999a
thx for the help