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Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b

Posted: 28 Aug 2013, 17:01
by HanFox
v1.7.3b
*Updated: Some of the GUI slots overlays
#Added: Scented Gear

-- Wednesday 2013-08-28 @ 18:01:05 --

It's a dev version = there are bugs.

v1.8dev1
*Updated: File structure to MC1.6

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 30 Aug 2013, 14:22
by b0bst3r
You may want to have a word with Binnie about the slot overlays it seems he's planted one not in the texture which makes things look a little messy

https://postimg.org/image/bqynuuwg9/

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 30 Aug 2013, 15:19
by HanFox
I just haven't done that texture yet is all. Nothing to do with Binnie. Hence why I said there'd be bugs.

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 30 Aug 2013, 15:31
by b0bst3r
But the old bee overlay is not in the GUI texture, where's it coming from?

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 30 Aug 2013, 16:23
by HanFox
b0bst3r wrote:
But the old bee overlay is not in the GUI texture, where's it coming from?
\mods\binniecore\textures\items\validator\ (or assets instead of mods for 1.6) bee.0.png bee.1.png

Textured already. I guess you just haven't updated your textures.

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 31 Aug 2013, 13:38
by b0bst3r
Argh crap I downloaded it but forgot to include it lol

-- 31 Aug 2013, 13:28 --

Inoculator inv is wrong in the 1.73b 64x pack, inv needs moving right.

Image

That one works perfect for 1.73b Inoculator.

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Posted: 21 Sep 2013, 15:22
by HanFox
Should be fixed now. Thanks.

Probably should check the MC1.6 GUIs, but dev, so bugs :P

-- Saturday 2013-09-21 @ 16:22:39 --

I've rolled the Extra Trees textures in to the MC1.5 downloads.

Still working on getting it ready for MC1.6.

Let me know if you find any bugs.

Re: [512x - 32x] Forestry Mod - Extra Bees & Trees v1.8dev2

Posted: 21 Sep 2013, 17:28
by Sir Oldie
Fancy. Nice work Han

Re: [512x - 32x] Forestry Mod - Extra Bees & Trees v1.8dev2

Posted: 21 Sep 2013, 19:48
by HanFox
Sir Oldie wrote:
Fancy. Nice work Han
You get to pat yourself on the back, too. Did loads of textures of food (even if quite possibly 75% of them aren't currently in use in game).

Also, I've updated the MC1.6 file, too now. It didn't really take me long I just got distracted :D

Oh, any textures that are just purely missing (i.e. blank/see-through) are missing/bugs in the mod. The only textures I know I haven't done (if I recall correctly) are the casts, dyes and the Stimulator block that isn't craftable yet!

Re: [512x - 32x] Forestry Mod - Extra Bees & Trees v1.8dev2

Posted: 01 Oct 2013, 21:09
by Horf
Am I the only one, who has a problem with all of the pollen-textures?

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Image