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Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7]

Posted: 10 Dec 2017, 11:07
by Novamanga
Hi all,

Made these patches when I put together the Direwolf20 1.12 pack and Modern Skyblock 2.

Binnies Mods for MC 1.12 These are just Hans' original files moved around as required, except for the Hops plants which I reworked from the GrowthCraft patch.

Enjoy :)

Novamanga

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 06 Nov 2019, 15:41
by b0bst3r
Not sure when this changed or if it's been a problem since 1.12 but the sequencer is purple and black squares and it took me far longer than I care to admit (although I guess I just did admit) to figure out what the issue was.

Basically in a nutshell the items\sequencer.png in the original texture is 5 textures and in the BDCraft pack it's 4. The sequencer.png.mcmeta states 5 "frames" and that's why it's purple and black.

Change items\sequencer.png.mcmeta to

Code: Select all

{"animation":{"width":1,"height":4,"frametime":1,"frames":[{"index":0,"time":5},{"index":1,"time":3},{"index":2,"time":5},{"index":3,"time":3},{"index":2,"time":3},{"index":0,"time":5},{"index":1,"time":5},{"index":3,"time":3}]}}
and all is fine and dandy.

binnie-mods-1.12.2-2.5.1.186.jar

Found playing FTB Continuum 1.6.0

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 06 Nov 2019, 15:57
by Novamanga
Thanks for the heads up. I've updated these files but all the modpacks may take a while.

You going to update Ender IO at some time?

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 06 Nov 2019, 16:54
by b0bst3r
TBH the packs I've played recently haven't had EIO in them and they the sort of packs that take a long time to play (Manufactio and FTB Cont) so I'd no idea it needed an update.

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 01 Jan 2020, 20:29
by Esoteric
Pods are changed in 1.12 that merged the pod textures 0 and 2 into 0
As well change it in the model Json

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 11 Mar 2021, 01:52
by Animalover609
Hi, not sure if anyone is still hanging around this patch, but there's been updates to the 1.12.2 mod since the most recent patch. Mostly everything is still fine, but there's a bunch of new dirt blocks that were added that haven't been textured yet.

Re: [512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Posted: 16 Sep 2022, 17:43
by xJon
Joining Animalover609, it would be nice to have the 1.12 patch finished, although it's mostly done and works great :)