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Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 03 Sep 2013, 23:21
by Herdo
HanFox wrote:
Herdo wrote:
Is there a 1.6.2 patch? If not is there any plan to update to 1.6.2?
First you need to ask yourself is there a 1.6 version of the mod?
I searched Google and found several links to Thermal expansion 1.6.2. I did this last night when I was looking into Thermal expansion. Are those not valid downloads?

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 03 Sep 2013, 23:23
by HanFox
If it's not on the official site from the link in the OP it's not a real version of the mod.

There are lots of fake Minecraft sites out there.

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 04 Sep 2013, 00:20
by Herdo
HanFox wrote:
If it's not on the official site from the link in the OP it's not a real version of the mod.

There are lots of fake Minecraft sites out there.
Oh ok. Thank you, I may have downloaded one of those by mistake. x_x

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 21 Oct 2013, 17:32
by HanFox
KingLemming is back and rewriting Thermal Expansion just FYI ;)

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 21 Oct 2013, 22:36
by Aedaeum
Well, he's actually always been around, just not in public :P
If you keep up with direwolf20 you'd hear about the stuff he's working on *jabs Hanfox*

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 22 Oct 2013, 00:11
by HanFox
He's actually always been on and off IRC. He never fully disappeared.

I was just letting people know who don't enjoy being bored to tears by DW that progress is being made :P

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 22 Oct 2013, 02:33
by Zakol
HanFox wrote:
I was just letting people know who don't enjoy being bored to tears by DW that progress is being made :P
Watch out. The fans will come. After all, many of them are insisting that DW uses a texture pack. Sphax seems to be the most common choice. They know of your existence...

CoFH Core ore gen texture?

Posted: 16 Nov 2013, 00:15
by Shmoopy
I am using the AT launcher and I have most of the textures working. The only ones I am missing are the CoFH COre ore gen textures... copper tin lead etc.

Can I use the 1.5 version for TE on 1.6? Is there any other way to add these textures?

Thanks in advance for any help.

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 16 Nov 2013, 00:17
by HanFox
@Shmoopy: But CoFHCore isn't out for MC1.6 (and if you've got a version it's either fake or unstable).

More to the point CoFH doesn't include any ore gen textures only general GUI elements.

Care to link the modpack you're using?

Re: [512x - 32x] Thermal Expansion v2.2.2 / v2.4.3.0

Posted: 16 Nov 2013, 01:12
by Shmoopy
Han, Im using solitary craft from the AT launcher.
All of the vanilla ores are textured as well as the underground biomes gen (thanks sir oldie).

The only textures that are not sphax are limestone from chisled and the copper, lead, tin etc. ores. Im not really sure which mod it is that added them. I just assumed is cofh since there is a TE ore gen in the mods folder. I have sphax ic2 and greg tech installed already.

thanks for the quick reply.