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Re: [WIP] Chococraft 3.0.3

Posted: 12 Mar 2014, 09:30
by Llama Farmer
That's some real nice stuff, Hachi! Good job. I'ma definitely gonna start using this mod again when this is done!

Re: [WIP] Chococraft 3.0.3

Posted: 12 Mar 2014, 13:16
by Hachiseiko
I'm glad you guys like it! ^^ Now let me just do some LotR stuff and I'll get back to this patch later C:

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 19:59
by rubencillo90
it´s amazing!! I played this mod before but now looks awsome!! Please can you make it in 64X ?? Thanks for your work and good job!! :)

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:18
by Hachiseiko
Yes, once I finish all of it I'll take some time to resize everything to 512 all the way to 32 C: Don't worry :love:

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:25
by Aedaeum
@Hachiseiko I hope when you say "re-size to 512" you mean re-draw, otherwise the textures are going to be eye-bleedingly blurry :P
I assumed you drew everything in 512x to begin with...

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:26
by Hachiseiko
*pats Aedaeum's head* I've made them in vector graphics... I could make them a hundred times the size and they'd be crystal clear...

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:29
by Aedaeum
@Hachiseiko Oh... Well aren't you just full of surprises :P

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:33
by Hachiseiko
Not sure it's really that big of a surprise xP I just did it in Photoshop as I assume Sphax did!

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:48
by Aedaeum
You're the first person that I've known, who designed them in vector :)
I guess we can assume Sphax does too, but I don't know. All I know is that the majority of artists on here, start out with 512x so they can re-size.

Re: [WIP] Chococraft 3.0.3

Posted: 13 Mar 2014, 20:50
by Hachiseiko
I do it in 512 too because it's easier to make sure it looks good that way .u. The bigger it it the more detail you can make ^^