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Re: [WIP] Natura (update: 6.July 2013)

Posted: 12 Jan 2014, 18:38
by iWantcoal
Rockawill wrote:
HanFox wrote:
Wellity I did the Blueberry, Raspberry and Blackberry. Rockawill's were a little simple.
Agreed, Han the master of textures has bestowed his amazing skills on us yet again.
Thanks
Doesn't have to be the same, there could be a difference between nether berries and overworld berries. I think the simple/evil style for nether berries is fine in contrast to realistic overworld.

PS rockawill, you better delete the glow outside of the berry outline because minecraft does NOT like transparency.

Re: [WIP] Natura (update: 6.July 2013)

Posted: 12 Jan 2014, 18:43
by Rockawill
There is no outer glow :P
And I didn't mean to offend you but there is a style that is needed to be kept in order to keep the Sphax texture feel.
I just thought yours looked too real and hand drawn, needs to be more cartoon-like.
And yes I know all my submissions are simple. :)
I'm learning photoshop atm.

Re: [WIP] Natura (update: 6.July 2013)

Posted: 12 Jan 2014, 23:30
by iWantcoal
It looks hand drawn because I was following the sphax slime texture (which is jagged and random), and I basically copied it's shading and shape except adding extra bits n spikes. Guess since the blightberries glow, duskberries gon' be glowin' too :3

PS: I'm getting a drawing board soon (in 1.5 months), shouldn't look as bad :D
PPS: I did the blightberry in 512, which is why it looks like crap. Lesson learned, doing it in 1024 this time

-- 12 Jan 2014, 12:54 --

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Image
Engineer: That just ain't right! (Sound)
I've tried by almost best (nah, not really) to make this look sphaxy, tried hanfox's multishading, kept it cartoonish, AND high-res but... something is fishy here...

Re: [WIP] Natura (update: 6.July 2013)

Posted: 13 Jan 2014, 15:49
by Rockawill
@iwantcoal
That texture there is awesome, much better than my textures.
I do reccomend you stick to 512x though.
I don't think anyone here uses a drawing board to do textures because sometimes you get more precision with a mouse, and I certainly know Han does not use a drawing board. :P

Re: [WIP] Natura (update: 6.July 2013)

Posted: 13 Jan 2014, 16:32
by Aedaeum
@Rockawill Actually the mouse will never be as good as using your own hand and Han has expressed to me that he wishes he had the ability to do that as it's very difficult to trace with a mouse. But he's awesome and manages somehow.

Re: [WIP] Natura (update: 6.July 2013)

Posted: 13 Jan 2014, 18:27
by Rockawill
Ah he told me he liked his mouse :)

Re: [WIP] Natura (update: 6.July 2013)

Posted: 13 Jan 2014, 18:32
by Aedaeum
Well I know he likes Aranha's work and acknowledges the fact that Aranha uses a drawing tool. I think he prefer's the mouse because he's too lazy to bother with a drawing tool :P

*pokes HanFox*

Re: [WIP] Natura (update: 6.July 2013)

Posted: 13 Jan 2014, 18:44
by Rockawill
haha :) Maybe i'll dust off the one I got for Christmas this year and get used to it finally.
I also can't be bothered to use it.

Re: [WIP] Natura (update: 6.July 2013)

Posted: 14 Jan 2014, 18:46
by HanFox
The PureBD style doesn't really lend itself to a drawing tablet.

I would like to be able to draw with a tablet and make good looking general drawn art, but I have no propensity for it sadly.

Re: [WIP] Natura (update: 6.July 2013)

Posted: 01 Feb 2014, 20:17
by VileTouch
hey there.... it seems you're having trouble with the berries, so i went ahead and made my own...with some parts from what's already been posted :P

the method was sketchy at best. PS and corel decided to break so here's what i could do with paint.net
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BlackBerry BlackBerry Pie
Image Image

BlueBerry BlueBerry Pie
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GooseBerry GooseBerry Pie
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RaspBerry RaspBerry Pie
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StrawBerry StrawBerry Pie
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feel free to use it as is or modify it, clean it, whatever you like :)