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Re: [512x - 32x] Mystcraft [MC1.5 - 1.7]

Posted: 18 Jun 2016, 14:51
by HanFox
Can you acquire them without cheating? If not they don't need a texture.

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7]

Posted: 18 Jun 2016, 15:33
by OliviaFurr
after some investigating it seems its some cheaty/debuggin item and so doesn't need a texture indeed, my bad!

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7]

Posted: 28 May 2018, 21:15
by Geethebluesky
Yay! Another necroed thread!

Mystcraft for 1.12.2 is currently in development, would it be possible to repack or update these textures?

https://minecraft.curseforge.com/projec ... tID=224599

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7]

Posted: 09 Jun 2018, 17:42
by HanFox
You can never really necro a patch thread...

Anyway, for the most part it looks like little has really changed, so I may look at this soon (albeit I might not do new PSDs).

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7]

Posted: 11 Jun 2018, 23:38
by VeovisMuaddib
Most of it works out of the gate just with the previous release, even though Minecraft whines about version numbers. Pages in the book GUI needed to be renamed to lowercase.

Writing desk is Sphax, but the book binder and ink mixer are not. Haven't looked through the rest yet.

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7 & 1.12

Posted: 12 Jun 2018, 21:34
by HanFox
Most of it looks the same as MC1.7 (besides those renames VeovisMuaddib pointed out).

The Book Binder and Ink Mixer seem to have been split into new textures (even though their old textures still exist).

I'll fix those later, but for now have a MC1.12 pack that at least won't complain about being out-of-date :P

EDIT: After checking it seems the ink vial is also different and the scrollbar in the writing desk gets clipped at the bottom (these are more notes for me than you :P).

Version: 0.13.4.03 2018-06-12
#Added: MC1.12 downloads

Re: [512x - 32x] Mystcraft [MC1.5 - 1.7 & 1.12]

Posted: 20 Jun 2018, 21:10
by HanFox
Okay, so the downloads for MC1.12 are "complete".

The models in this mod are terrible... so the textures are also terrible. I've done something I hate seeing, and just resized parts to get it to sort of work.

It's like the mod dev sort of understood models, got so far, got bored and just went "meh, that'll do". Lots of random rectangular selections on the models (you can see the weirdness in the textures), broken mapping, wrong mapping, textures that are oversized, etc. I could fix some of it by editing models, but I don't use the mod anymore and I have other stuff I'd rather do.