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Re: [512x - 32x] Buildcraft v5.0.2

Posted: 28 Feb 2014, 15:54
by alexthegre4t
Wow, thanks! Great work!

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 04 Jun 2014, 21:18
by C4veman
Could this be updated to BC6? seems that a lot of things has changed!

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 16 Jun 2014, 07:39
by ashow9
Quick thing: when I pour a bucket of fuel or oil on the ground it looks fine, but inside a tank it looks pink. And the water inside the pipes looks very strange. Any explanations? If my description wasn't clear enough I am willing to upload images. Wink.

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 16 Jun 2014, 22:28
by FlamingFox
ashow9 wrote:
Quick thing: when I pour a bucket of fuel or oil on the ground it looks fine, but inside a tank it looks pink. And the water inside the pipes looks very strange. Any explanations? If my description wasn't clear enough I am willing to upload images. Wink.
Out of experience, it can mean a few things:
  • Your textures are rendered improperly from Optifine. Make sure you are using the right version for your minecraft. The latest is usually the best, but you may have to run earlier versions.
  • The textures are version incompatable to the ones in minecraft. Make sure you are using the correct version.
  • The person who made the textures may have made an error either with file naming or texture compilation.

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 17 Jun 2014, 09:05
by ashow9
I just did the classic "IT crowd" move and turn it off and on again and it worked. Haha thanks anyway though.

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 24 Jun 2014, 12:08
by montyferret
I noticed that the integration table GUI was missing the table inventory strip and also the progress bar and inventory items were not lining up correctly.

I put together this version which aligns up a bit better. It's 128x.

Show
Image


Not sure of the rules on doing this, so hopefully this is ok.

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 06 Jul 2014, 22:15
by MrSapient
https://imgur.com/5QYVRPi

Advance crafting table .. the arrow gui mess up.

Buildcraft 6

Posted: 06 Aug 2014, 04:18
by PossessedGamer
Can someone patch Buildcraft 6 because I'm patching Bevo'sTechPack and this is one of the only mods not patched.

Forums Link: https://www.minecraftforum.net/forums/ma ... blueprints

Website Link if you want to skip the forums: https://www.mod-buildcraft.com/
Thanks,
PossessedGamer

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 09 Aug 2014, 04:39
by Scrubbs
Seconding the request to update this to 6.0.17 at least :D Thanks in advance!

Re: [512x - 32x] Buildcraft v5.0.2

Posted: 13 Aug 2014, 06:45
by Scrubbs
Well, out of curiosity I started messing around with the textures and took the existing buildcraft patch, compared it to the buildcraft 6.0.17 official jar and then just ... added the textures that were missing. Not sure if this is how you're supposed to do it, but it seemed to work. I'm pretty new to minecraft so I haven't messed with everything I have installed yet, but it didn't crash and I saw some of the textures in the BC patch Sphaxified :D

I'm stuck on the GUI elements though and doing the new urban-thingy textures since the modifications I made were all scavenging existing textures to make the missing textures look as close to the pictures I saw in the official BC jar, only Sphaxified. Haven't given up, just going slower. I run my own little private server on my LAN so no worries about it being distributed or anything, just wanted to throw it out there that if you're really bored and have time, you can make stuff work on your own :D