[512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 14 Jul 2015, 15:11

Novamanga, is that fully compatible with the non-beta 1.2.0-102 version? If so I'll update the OP.
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Post 14 Jul 2015, 15:32

Had a look and it seems to be backwards compatible. Just a few extra files added in the new version.
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Post 14 Jul 2015, 15:37

Fair enough. Updated the OP.
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Post 15 Jul 2015, 09:28

Great Work! Novamanga take a look at thermal expansion if you can...
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Post 06 Oct 2015, 01:17

Nothing against what Novamanga did, but now that I'm back to texturing I'd like to have all the working files available to myself :)

v1.2.0 2015-10-06
!Note: Rework of what was added by Novamanga before
#Added: Blitz and Basalz mob and rod and dust; Aerotheum and Petrotheum dust, bucket & fluid; animated Blaze dust; Lexicon GUIs
*Updated: Blizz dust; Molten buckets
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Post 02 Jun 2016, 11:36

v1.2.4 2016-06-02
#Added: Wood, Stone, Diamond, Gold and Iron tools
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Post 25 Mar 2017, 20:33

No one asked for it, but I've entirely overhauled the entire patch in order to get PSDs for everything. That may mean colours have changed for some dusts/ores/etc. If you think anything looks dumb let me know.

I'd appreciate it if other patches did update any relevant materials (basically looking at you Novamanga :P), but I don't expect it considering we've been using a lot of the same textures quite happily for years...

v2.0.5 2017-03-25
*Updated: Overhauled entire patch and updated to MC1.10
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Post 26 Mar 2017, 23:04

I like the new colours, shame no other patch has these color ores, so now I got tin that looks like iron and aluminium isn't that colour in any other patch.

Tin ingots don't match the ore colour (ore is white, ingots are "iron" colour).

Don't get me wrong I like the new colours just need to change every other mods ingots/dusts/blocks/ores to these.
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Post 26 Mar 2017, 23:24

I've been making aluminium pink since I used to handle GT... (considering when I did it it had about 40 ingots and 80% of them would have been grey...). I can make it whatever. Just because I've taken it upon myself to change it now doesn't mean we HAVE to use it. Give me a HEX or RGB colour code and I'll change it (or grab the PSD from GitHub and try stuff yourself).

As for tin ore that could change, too, to match the materials if you like. I could also take the time to rearrange it and copper so they don't mimic the placement of gold and diamond ores.

It'd be nice if the current regulars (you (b0bst3r), Novamanga, MauveCloud and indeed anyone else lurking) gave some input before too much time has passed and we're "stuck" with something we don't like.
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Post 26 Mar 2017, 23:38

The problem is Iridium is tin colour that have been used in the past will have to think a bit more.
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