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Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 30 May 2018, 14:20
by HanFox
Uhmrgrd another update :P

v2.5.0 2018-05-30
#Added: Stone Shield; biocrude, refined_biofuel and seed_oil liquids; parts, bio dusts and chromaprint items; CTM Mod glass support
*Tweaked: schematic item

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 02 Oct 2018, 11:55
by HanFox
I'm aware of the recent update (basically adding Excavators). I'll try to update all the CoFH stuff this weekend.

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 06 Oct 2018, 11:58
by HanFox
v2.6.1 2018-10-06
#Added: diamond, emerald, stone and wood gears; excavators

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 07 Oct 2018, 13:24
by noobanidus
Is the base satchel image available in original form? I'd like to modify it to use with the Vanilla+ Satchels (leather, iron, gold, diamond, emerald) in a modpack.

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 07 Oct 2018, 14:22
by HanFox
All of the source files are on the first page.

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 07 Oct 2018, 22:52
by noobanidus
HanFox wrote:
07 Oct 2018, 14:22
All of the source files are on the first page.
As are also my eyes that I failed to use. My apologies for being so stupid and not paying enough attention!

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 05 Feb 2019, 01:24
by Carnaxus
Does the 2.3.11+ patch still match up with 2.6.1.22?

Also, so as not to spam up the other threads, do the other Thermal series patches still match up? Thermal Expansion, Dynamics, etc?

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 05 Feb 2019, 01:25
by HanFox
Carnaxus wrote:
05 Feb 2019, 01:24
Does the 2.3.11+ patch still match up with 2.6.1.22?
Should do.

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 05 Feb 2019, 01:25
by Carnaxus
Damn, speedy. :P

Re: [512x - 32x] Thermal Foundation [MC1.7 - 1.12]

Posted: 26 Apr 2021, 16:11
by HeavydudeDK
Hey :) I made real quick renaming of the 1.12 mod, and made it work on 1.16... BUT there are ALOT of missing textures, so you are warned, unfortunately I have 0 Skills in making textures, but I really like to help how ever I can, I love the sphax textures, and the amount of work HanFox and Novamanga especially have made for this community is beyond insane! If anyone have the skillset to make textures plz, help em out... Hanfox have some nice textures you can use as a start point here: https://github.com/BDcraft-Patches/Sphaxified AND https://github.com/BDcraft-Patches.
If you need a space to host your files, I can might help you!

Info:
1: The new 1.16 Thermal series are looking to have all textures stored in the foundation mod now, but again I'm not skilled in this, its just how it looks to me
2: I have used some textures from Harvestcraft for most of the crops
3: Download link: https://bit.ly/3tUY2DY