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[128x - 64x] RedPower PR6

Posted: 02 Jan 2013, 10:25
by timmie3054
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Sphax RedPower PR5b2

Downloads

Pictures

This is just a preview
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New Computers, Added in PR5
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Random RedPower Blocks
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Credits

  • All of PR5b & PR6 - Timmie3054 + Additional Help
  • Most of the RedPower Textures from PR4 and below - Amon
  • Additional Help - pcmaster160, CadenDonuts, HanFox
  • I'm sure there are many more people, sorry if your not listed, just speak up if you want to be credited.

Additional Notes

Everything should be updated!.

To-Do List

  • Redo some GUI's.
  • Redo Basat blocks.

Re: [128x/64x] RedPower PR6

Posted: 04 Oct 2013, 00:56
by Ontonator
There is a bug with one of the buffer textures in the 128x PR6 add-on (one of the side outputs appears on when it is disabled).

Re: [128x/64x] RedPower PR6

Posted: 09 Nov 2013, 20:05
by Nick6756
Hi there,

How do you install this patch for 1.6.X as I am stuck and don't know what on earth to do.

Thanks in advance,

~Nick6756

Re: [128x/64x] RedPower PR6

Posted: 09 Nov 2013, 20:20
by HanFox
Nick6756 wrote:
snip
RedPower isn't out for MC1.6.

Are you not thinking about Project:Red?

Re: [128x/64x] RedPower PR6

Posted: 10 Nov 2013, 08:17
by Nick6756
HanFox wrote:
Nick6756 wrote:
snip
RedPower isn't out for MC1.6.

Are you not thinking about Project:Red?
Yes I am

-- 10 Nov 2013, 09:17 --

Thanks HanFox,

I'm trying this now *Fingers Crossed*.

What is the difference between Redpower 2 and Project Red?

Re: [128x/64x] RedPower PR6

Posted: 10 Nov 2013, 11:03
by HanFox
Nick6756 wrote:
What is the difference between Redpower 2 and Project Red?
The only really arguable difference is that ProjectRed is actually updated and open source whereas RedPower isn't and may never will be.