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[128x - 16x] TubeStuff [MC1.2.5 & 1.7]

Posted: 15 Feb 2013, 06:23
by timmie3054

TubeStuff

The mod doesn't require RedPower or BuildCraft, but it's much more useful with them. Also, there's no recipe for the buffer if you have neither of them.

Downloads

for MC1.7.10 by Chocohead
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for MC1.2.5
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Preview

Show
Image
Image

Credits

  • CadenDonuts
  • SPARKST3R
  • crumbl3d

Re: [128x/64x] TubeStuff 49.2.0

Posted: 25 Sep 2013, 00:56
by lifeseeker128
If someone could please update/unstitch this patch for v55.0.5 of the mod and mc1.5.2, it would be greatly appreciated. :)

Re: [128x/64x] TubeStuff 49.2.0

Posted: 16 Nov 2013, 12:40
by BlackCrack
Yeah this patch needs an update!

Re: [128x/64x] TubeStuff 49.2.0

Posted: 11 Dec 2013, 04:38
by Mr.Scales
1.6.4 please

[WIP][128x]Tubestuff 57.1.0

Posted: 11 Feb 2014, 06:05
by shoe7ess

Tubestuff 57.1.0

Decided to work on my first textures ever, which ended up being basically just a spliced and renamed version of the textures for tubestuff 49.2 (original creators listed below), plus a few edited textures. Most everything is working besides the Autocrafting Table Mk-II (it's using the act top, but can't figure out how to create sides for it, so they show as missing textures), and am missing a few updated gui's. All new textures can be downloaded below, feel free to comment on a fix for the ACT MK-II fix or add/adjust whatever you'd like.
Mod Homepage
Immibis's Mods
Download
Remember to place under resourcepacks/pack/assets

Credits

CadenDonuts
SPARKST3R
Timmie 3054
shoe7ess

Re: [WIP][128x]Tubestuff 57.1.0

Posted: 11 Feb 2014, 09:08
by Aedaeum
Would you like to take over Timmie's thread, since we only allow one thread per mod? This is assuming you're going to be actively working on the textures.

-- 11 Feb 2014, 01:08 --

I'm going to bed, so HanFox can address this when he's awake :)

Re: [WIP][128x]Tubestuff 57.1.0

Posted: 11 Feb 2014, 12:28
by plowmanplow
Why would you provide a collection of textures in a new thread that isn't as complete as the one that is already available?

Re: [WIP][128x]Tubestuff 57.1.0

Posted: 11 Feb 2014, 20:06
by shoe7ess
Aedaeum wrote:
Would you like to take over Timmie's thread, since we only allow one thread per mod? This is assuming you're going to be actively working on the textures.

-- 11 Feb 2014, 01:08 --

I'm going to bed, so HanFox can address this when he's awake :)
Apologize, the thread with the original textures (timmies) looked like it was closed. I apologize, and I'll just post these there. Thanks!

-- 11 Feb 2014, 15:06 --
plowmanplow wrote:
Why would you provide a collection of textures in a new thread that isn't as complete as the one that is already available?
This includes what was already available, what exactly are you talking about?

Re: [128x/64x] TubeStuff 49.2.0

Posted: 11 Feb 2014, 20:41
by HanFox
*threads merged*

Don't really see the point in keeping a WIP when the release thread is accessible.

shoe7ess do you plan to attempt to finish your pack? If so I can give you ownership of this thread. Timmie doesn't really texture any more and I'd doubt he'd mind considering he gave up on everything but RedPower.

If you do want to take over or not I must ask you to use zips instead of rars. It's a forum rule as some people can't open rars.

Re: [WIP][128x]Tubestuff 57.1.0

Posted: 11 Feb 2014, 20:44
by plowmanplow
I was referencing the OP. My bad. I misread the date on the top post at 2014 :)